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QuoteDisplay MoreBrush ##: nummapbrushes == MAX_MAP_BRUSHES Side # Texture: [some_texture]Description:
You have too many brushes in your map (more than 8192) The given brush is just the first one to go over the limit, it's properties in this error are useless
Solution:
Delete some brushes, turn some of them into models for area's high in detail. For singleplayer maps, you may decide to add a level transition and split the map into multiple levels. Multiplayer maps that reach this limit are probably too big for multiplayer anyway.
See also:
MAX_MAP_BRUSHES
IN a nutshell I've hit the set brush limit in hammer, I know this can be bypassed since the map rp_C18 has much more brushes then allowed.
How do I bypass the set limit? is there a special command to run?