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[CS:S] cs_paranoia

  • ElectroSheep
  • March 1, 2009 at 1:38 PM
  • ElectroSheep
    • March 1, 2009 at 1:38 PM
    • #1

    Hi everyone

    This is the final version of cs_paranoia

    The background : we are in an old underground Russian complex wher scientists are kept prisoner by their own specimen (terrorists). The spetnaz is sent on place to contain threat.

    It is a remake of cs_paranoia on 1.6, one of my map which is based on the mod paranoia for half life 1.

    A style hostage map with 4 hostages and 1 rescue zone, 32 slots and only indoor. a few time to rush at the hostages but several ways to go.

    The preference for this map being ambience and visual, it's possible that the gameplay does not follow (but everything depends on the style of game of server).

    ---------------------------

    Here the direct link :

    [email protected])

    - Original 1.6 version by 3Dnj (visit my website : http://www.minerality.fr/ )

    - Original idea from Paranoia team (visit the Paranoia mod website : http://paranoia.level-design.ru/info_eng.htm#problems)

    -Ressouces:

    Original textures from me, "Paranoia mod" and "Stalker Clear sky", modified by me.

    Ambient custom sounds from "Paranoia mod", "silent hill" and "Stalker clear sky", modified by me.

    Ambient musics are from J.D.

    Big fan model and radio song are from Portal.

    -Special thanks :

    To Moroes and Kane for they supports and helps.

    To NykO18 for is "Domokun's land of despair" ans his test, Vans are coming to defeat you.

    To Ph3nix for his help and his tests.

    To the "brakass team" for the playtest.

    To Comatrix and Kirumi for their help.

    To Dartsmaul for his supports and test.

    Enjoy :ssj:

  • Freak
    • March 1, 2009 at 8:43 PM
    • #2

    I like the scary atmosphere good job

  • NykO18
    • March 3, 2009 at 1:55 PM
    • #3

    Tested again a few days ago, that freaking elevator scared me to hell AGAIN.

  • J.D.
    • March 3, 2009 at 2:09 PM
    • #4

    Nice adaptation.

    Quote from NykO18

    Tested again a few days ago, that freaking elevator scared me to hell AGAIN.

    In original mod there is something scary in elevator shaft too.

  • ElectroSheep
    • March 3, 2009 at 5:48 PM
    • #5

    Thanks for the comments (haha NykO i'll make some sign in my future maps when something scary will happen :wink: )

    J.D., it's great that you find that the adaptation is good, and good job for your work on the mod :wink:

  • 2d-chris
    • March 4, 2009 at 9:03 AM
    • #6

    Good job

  • RA7
    • March 4, 2009 at 4:56 PM
    • #7

    Added mirror at LanmaniaX

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