1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Scene from a Movie - Aliens

  • -HP-
  • February 26, 2009 at 10:47 AM
  • dux
    • March 10, 2009 at 1:07 AM
    • #41

    It was always dark, it was just the big flood lights and stuff on buildingsmaking that scene bright. What I meant is your env light is bright with no surrounding lights doing the lighting like in the film.

  • robert.briscoe
    • March 10, 2009 at 12:12 PM
    • #42

    Looks amazing! My only advice would be dont use the horrid DOF. The fog should do a sufficient job of seperating the foreground from the back and also making it brighter just takes away from the original atmosphere. increase the brightness of the fog instead and use some bright spotlights as mentioned before

  • -HP-
    • March 10, 2009 at 12:35 PM
    • #43

    Okay guys, will do! Thanks a lot!

  • Jenn0_Bing
    • March 10, 2009 at 12:55 PM
    • #44

    Once you get all the specular in it should also hopefully distinguish shapes better. I agree with the lighting comments, looking really good .

  • Nurb
    • March 10, 2009 at 4:39 PM
    • #45

    The dof is over the top, but I think a very small amount of dof can be good to make a dense atmosphere come to life. Even irl, a dense fog will give distant silhouettes fuzzy edges and a static distance dof can simulate that effect aslong as it isn't overdone.

  • PhilipK
    • March 10, 2009 at 7:58 PM
    • #46

    damn looking really nice already. cant wait to see the final result

  • ⌐■_■
    • March 10, 2009 at 11:17 PM
    • #47
    Quote from PhilipK

    damn looking really nice already. cant wait to see the final result

    +1

  • -HP-
    • March 13, 2009 at 10:15 AM
    • #48

    Small update

    [Blocked Image: http://i43.tinypic.com/2lcxmqr.jpg]

  • -HP-
    • March 15, 2009 at 5:48 AM
    • #49

    [Blocked Image: http://i43.tinypic.com/iypszo.jpg]

    [Blocked Image: http://i44.tinypic.com/mh3bzq.jpg]

  • Jenn0_Bing
    • March 15, 2009 at 9:35 AM
    • #50

    Wow, the new floor texture does a world of good in bringing it closer to the film.

  • D3ads
    • March 15, 2009 at 2:15 PM
    • #51

    That is looking superb, can't wait to see it finished!

  • dux
    • March 15, 2009 at 3:47 PM
    • #52

    Do likes~~~

  • 2d-chris
    • March 15, 2009 at 5:55 PM
    • #53

    looks mint

  • Warby
    • March 15, 2009 at 8:48 PM
    • #54

    oh yeah the new ground texturing is WAY better

  • -HP-
    • March 16, 2009 at 10:47 AM
    • #55

    Yeah, I spent a lot of time fine tweaking this material to achieve exactly the result I wanted!Maybe too much time, cos there's less than two weeks left to finish this...

    [Blocked Image: http://i44.tinypic.com/103d653.jpg]

  • Buddy
    • March 16, 2009 at 11:05 AM
    • #56

    Yeah you could save some time on doing this fancy picture

  • RA7
    • March 16, 2009 at 12:00 PM
    • #57

    Looks pretty sweet, any id on the player models? Marines and aliens?

  • -HP-
    • March 16, 2009 at 12:02 PM
    • #58

    This is for a environment competition! No chars.

  • acapulco
    • March 16, 2009 at 5:20 PM
    • #59

    Comes out really nice. I would rise the contrast for a more creepy feeling.

  • -HP-
    • March 18, 2009 at 2:06 AM
    • #60

    [Blocked Image: http://i39.tinypic.com/9r1t9s.jpg]

    [Blocked Image: http://i40.tinypic.com/1zqf2qh.jpg]

    (APC Movie pic:

    [Blocked Image: http://i40.tinypic.com/15h1r2d.jpg]

    )

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™