[Blocked Image: http://www.aarongarcha.net/lighthouse/lig…_release_01.jpg]
[Blocked Image: http://www.aarongarcha.net/lighthouse/promo_s1.png][Blocked Image: http://www.aarongarcha.net/lighthouse/promo_s2.png][Blocked Image: http://www.aarongarcha.net/lighthouse/promo_s3.png]
[Blocked Image: http://www.aarongarcha.net/lighthouse/promo_s4.png][Blocked Image: http://www.aarongarcha.net/lighthouse/promo_s5.png][Blocked Image: http://www.aarongarcha.net/lighthouse/promo_s6.png]
[Blocked Image: http://www.aarongarcha.net/lighthouse/promo_dl_a.png][Blocked Image: http://www.aarongarcha.net/lighthouse/promo_dl_koth.png]
(Excuse the minor image padding)
Author: Aaron 'Psy' Garcha
Contact: aarongarcha[at]gmail[dot]com
Special thanks to What Is Schwa? for providing the KOTH entity setup!
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RC1 Changelog
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Performance
[*:39186hib] Reduced the amount of static props to improve performance.
[*:39186hib] Decreased the fade distance of static props to improve performance.
[*:39186hib] Overall increase in FPS
Visuals
[*:39186hib] Changed 3D skybox fog
[*:39186hib] Changed a few textures on RED's side
[*:39186hib] Fixed z-fighting at the bottom of the staircase model
Gameplay
[*:39186hib] Added a wooden plank across the second floor of the lighthouse
[*:39186hib] Moved ammopacks that used to be by the lighthouse to the nearby rocks
[*:39186hib] Moved exit/entrance of both middle buildings to reduce line of sight
[*:39186hib] Changed water section so it's a lot easier to walk in and out
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The map is finally out of beta and any further changes will be very minor. Consider it finished. ![]()