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Time for things to change.

  • JynxDaddy
  • November 13, 2004 at 1:17 PM
  • Tequila
    • November 15, 2004 at 2:12 AM
    • #21
    Quote from JynxDaddy

    I would like to see some big write ups on the Design aspect of mapping, because its relevant to everyone (if not why are you here).And I would like to read it

    Here's a write-up for you:

    "Design is law."

    Then again, look where that got Romero.

  • Izuno
    • November 15, 2004 at 5:21 AM
    • #22

    plz...SA forums? We have a unique community here focused on game design. don't lose the focus. especially not now.

    i can't believe this idea was even suggested, but then again, it shouldn't be a shock.

  • FrieChamp
    • November 15, 2004 at 8:28 AM
    • #23
    Quote from JynxDaddy

    I would like to see some big write ups on the Design aspect of mapping, because its relevant to everyone (if not why are you here).And I would like to read it

    I agree that articles would be cool.

  • Skjalg
    • November 15, 2004 at 1:50 PM
    • #24

    now that HL2 is on the roll, and since we have som pretty valuable resources here (Zaphod etc), i think we should manage to spit out some good tutorials...

    like, us normal people can write, just get pro help from the 1337ers...

    tuts = best!!!1

  • kleinluka
    • November 15, 2004 at 2:29 PM
    • #25

    Well I disagree with the thread. I think Mapcore does indeed need a change, but away from the stupid and pointless posts and towards focused critique on artworks and a more mature community that attracts newcomers instead of scaring them away D:

  • Fletch
    • November 15, 2004 at 4:12 PM
    • #26

    but newcomers smell funny...

  • kleinluka
    • November 15, 2004 at 6:25 PM
    • #27

    as do you.

  • Tequila
    • November 15, 2004 at 6:47 PM
    • #28
    Quote from kleinluka

    Well I disagree with the thread. I think Mapcore does indeed need a change, but away from the stupid and pointless posts and towards focused critique on artworks and a more mature community that attracts newcomers instead of scaring them away D:

    Ding ding ding! We have a winner!

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