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Animation in Source

  • tofu
  • February 12, 2009 at 7:54 PM
  • tofu
    • February 12, 2009 at 7:54 PM
    • #1

    Hey guys,

    First time trying to get an animation into source, and it's not working

    Anyone see a problem with the below .qc I have for my model? I can see the "playing" animation under Sequences in the editor, but the animation doesn't play (even in preview window). It's a simple 1 bone, 360 degree rotating animation so I can't see how something in max may be screwed... but if anyone has any ideas - I'm all ears.

    Code
    $modelname "plgh/plgh_model.mdl"
    
    
    $body "Body" "plgh_model.smd"
    
    
    $cdmaterials "plgh"
    
    
    
    
    $staticprop
    
    
    $scale 1
    
    
    $surfaceprop "Metal"
    
    
    
    
    $sequence playing "plgh_model_anim" loop fps 30
    
    
    
    
    $collisionmodel "plgh_model.smd"
    
    
    	{
    
    
    		$concave
    
    
    	}
    Display More

    The anim sequence export is named plgh_model_anim.SMD

  • AlexM
    • February 13, 2009 at 1:51 AM
    • #2

    you have the switch $staticprop in there. That defines the model as a static non-animated model IIRC.

    Try removing it and I think it should work.

  • tofu
    • February 14, 2009 at 10:09 AM
    • #3

    Awesome, that worked a treat. Thanks mate!

  • AlexM
    • February 15, 2009 at 3:49 AM
    • #4

    no problemo

  • Wunderboy
    • February 18, 2009 at 1:19 AM
    • #5

    Yeah just for reference, when you use the $staticprop flag it removes ALL bones from the model/anim and creates a single "root" bone at the world origin (0,0,0) and parents everything to that.

  • Wunderboy
    • February 19, 2009 at 12:00 AM
    • #6

    Well in the context of a breakable prop, $autocenter is probably what you want. Might work for non-breakables too.

  • AlexM
    • February 20, 2009 at 12:42 AM
    • #7

    thanks for the in depth explanation wunderboy

    also thanks for the tools! you've made hl2 editing MUCH easier, I use your tools every day

  • Wunderboy
    • February 23, 2009 at 10:33 PM
    • #8
    Quote from SpicyTanuki

    thanks for the in depth explanation wunderboyalso thanks for the tools! you've made hl2 editing MUCH easier, I use your tools every day

    Send cash. Now.

  • AlexM
    • February 27, 2009 at 7:44 AM
    • #9

    I'm broke

    do you accept pies?

  • kayanat
    • March 12, 2009 at 7:55 AM
    • #10

    I AM AN IDIOT ASKING FOR WAREZ

    -Pericolos0

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