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Realtime Worlds - Hiring - 2D UI Artist!!

  • RTW-Recruitment
  • February 12, 2009 at 4:46 PM
  • RTW-Recruitment
    • February 12, 2009 at 4:46 PM
    • #1

    REALTIME WORLDS – creators of the no.1 hit game CRACKDOWN, are looking for a 2D Artist to join the art team on their latest, cutting-edge, Triple A (as yet undisclosed) project. This role will focus specifically on the design and creation of 2D User Interface graphics, helping to create a modern and innovative interactive experience across a number of games and applications.


    Responsibilities


    · Work with Lead Artist and Senior UI Artist in designing overall User Interface “look and feel” solutions for a range of game styles and applications. Assist LeadArtist in creating all graphic assets across given platform.

    · Work with and take direction from project User Interaction designers in implementation of User Interface Art. Also, work closely with project programmers in the building and testing of UI Artwork.

    · Take responsibility for producing own work to a high standard and to any agreed schedule. Maintain communication with other artists and relevant project staff, and report to team and line managers as required.

    · Present design ideas and artwork in such a way as to communicate these ideas clearly, explaining artistic and technical issues.


    Qualifications Required


    · Degree or diploma from Art College in Games Development, Fine Art, Design or Art related course.


    Experience Required


    · At least 2 years experience in the industry.

    · At least 1 year of experience as UI Artist.

    · Experience of a full production cycle, from beginning to end, on at least 1 published game.

    · Some prior experience working in the field of User Interaction.


    Knowledge/Skills Required

    · At least 3 years experience with industry standard 2-D package. Fireworks and Illustrator are acceptable, MS Expression Design and Blend would be ideal. Photoshop and Flash experience essential.

    · Must be skilled at creating detailed artwork using 2D Vector packages. Knowledge of 3D packages would be an advantage (3DSMax).

    · Must have very strong 2-D drawing skill

    · Ideally will have some Vector animation experience and a good understanding of basic animation principles.

    · Must have solid design and composition skills, a keen interest in design overall and a sharp eye for up and coming trends and presentational style.

    · An aptitude for problem-solving as well as an ability to think and act quickly and come up with effective solutions to challenging situations.

    · A good communicator who is as comfortable and confident in talking to team members and project designers.

    · Must be proficient in written communication including documenting aspects of UI Design and creation.

    · Must be able to work well within a team

    · Must be able to buy into any established art vision of the game and ensure this is delivered in its entirety at the end of the project.

    · Must be highly motivated and enthusiastic about this area of work

    · Should ideally have an active interest in video games.


    References Required

    · Should provide at least 2 recent references that demonstrate wherever possible suitability to the specific requirements of the role in question


    If you are interested in this position, please send your CV and portfolio along with any current package details to: [email protected] and include 2D UI Artist in the subject line.

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