Waterfall was developed as part of an 11 day speed mapping challenge. In early January 09 I went from nothing to beta in 11 days. Then a few more weeks where spent working on feedback and finishing off the map. Its designed for up to 4 players in deathmatch and team deathmatch game types. All assets are UT default, apart from the flare model.
Thanks soooo much to everyone from mapcore and game-artist.net who helped me out. I could not have done it with out you guys. It feels great to finish something thats starting to get there. Let me know what you think.
Download: http://www.mediafire.com/?qayjfidyz5v
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