After watching many tutorials and asking Sensei KungFuSquirrel for radiant tips, I started my map COD4 map today.
First building, small Hangar (Reference from Pearl Harbour)
[Blocked Image: http://www.3dwasabi.com/levels/mods/cod4/1stMap/SmallHangar_ref.jpg]
I need to get my brush speed up. lol This took at least 6 hours
I opened the air vent at the top so someone could possible throw a grenade through it.
[Blocked Image: http://www.3dwasabi.com/levels/mods/cod4/1stMap/SmallHangar.jpg]
Some general radiant questions:
1. do you make decals using brushes? or patches? or is there another way.
2. is there an easier way to rotate textures then inputting numbers into the surface browser. UE3 has a texture gizmo that you can manipulate it on the bsp, wondering if radiant does also.