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METRO 2033

  • Buddy
  • December 21, 2008 at 8:09 PM
  • ElectroSheep
    • February 2, 2010 at 7:45 PM
    • #61

    But I thinl we vcan't copare them, I don't think that metro will be open space like stalker.

  • Buddy
    • February 2, 2010 at 8:33 PM
    • #62

    [Blocked Image: http://i50.tinypic.com/24e2lbo.jpg]

    Amazing uninspired anomalies. Joking aside COP is really step backwards in terms of visuals, maybe its less bugged but writing, scripting and env art is hilariously avarage.

    I mean they yell at you "Howdy Ho!!!" and when you jump down the hole the guy who's which you goes like "is your footsie still intact? then lets GOOO!" or when he lockpicks the door hes like "Hold the Applause... Lets go!"

    All sounding like Big Gay Al.

    It really feels like a mod when you play it, the production values are just avarage.

  • st0lve
    • February 2, 2010 at 9:01 PM
    • #63

    Is that their 3rd game with the same old models?

    Metro looks cool, Stalker needs something new.

  • robert.briscoe
    • February 2, 2010 at 9:20 PM
    • #64
    Quote from D3ads

    Anyway back on topic, new site and trailer;

    http://www.gametrailers.com/video/journ ... 2033/61483

    That was awesome!!

  • Daze
    • February 3, 2010 at 4:19 PM
    • #65

    Woah. Me wants badly

  • -HP-
    • February 3, 2010 at 5:06 PM
    • #66

    I love PC games...

  • Sentura
    • February 7, 2010 at 10:15 AM
    • #67

    slightly related, the moscow metro is perhaps the most majestic metro in existence. there are quite a few stations that look like something jules verne could have cooked up. plus, it's really deep.

    http://en.wikipedia.org/wiki/Moscow_Metro

    oh, and http://en.wikipedia.org/wiki/Moscow_Metro_2 for the

  • -HP-
    • February 7, 2010 at 12:23 PM
    • #68

    Oh man, that's a nice link, cheers!

    This Russians man, they're definitely the craziest people on hearth! xD

  • D3ads
    • February 9, 2010 at 1:37 PM
    • #69

    lol Russians... Russians never change. Incidentally someone found some maps of my hometown (Nottingham) which were Russian made with cyrillic alphabet and depicted areas of the city that could be possibly invaded during the cold war... quite scary really

  • -HP-
    • February 13, 2010 at 10:54 PM
    • #70

    OT, but fuck it, I'm posting this!

    http://englishrussia.com/?p=9072#more-9072

  • deceiver
    • February 14, 2010 at 2:01 PM
    • #71

    Why do Russian developers make games with such great atmosphere? Stalker and now Metro 2033.

  • D3ads
    • February 14, 2010 at 11:36 PM
    • #72

    They're from The Ukraine.. not Russia.

  • Duff-e
    • February 15, 2010 at 12:05 AM
    • #73

    This is the toy I waited for every christmas but never got:

    Quote

    The teaching model of the tunneling machine 4PP-2.

    [Blocked Image: http://englishrussia.com/wp-content/uploads/2010/01/photo_11.jpg]

  • twiz
    • February 15, 2010 at 12:44 AM
    • #74
    Quote from Duff-e

    This is the toy I waited for every christmas but never got:

    Seriously, that's the coolest scale model I've ever seen.

  • robert.briscoe
    • February 17, 2010 at 5:37 PM
    • #75

    New dx11 shots:

    [Blocked Image: http://ve3dmedia.ign.com/images/06/72/6…reenshot-06.jpg]

    [Blocked Image: http://ve3dmedia.ign.com/images/06/72/6…reenshot-02.jpg]

    [Blocked Image: http://ve3dmedia.ign.com/images/06/71/6…reenshot-01.jpg]

    [Blocked Image: http://ve3dmedia.ign.com/images/06/72/6…reenshot-04.jpg]

    http://%7boption%7d

    Looks damn sexy imo

  • Grinwhrl
    • February 17, 2010 at 6:13 PM
    • #76

    Not bad, hopefully the gameplay will be fun. Anyone know if it will incorporate any typee of mp/coop?

  • dux
    • February 17, 2010 at 6:23 PM
    • #77

    I hate how grainy dx is. Give me openGL any day.

  • -HP-
    • February 17, 2010 at 6:34 PM
    • #78

    Woa, someone got carried away with the metal scratches... lol

  • Jetsetlemming
    • February 18, 2010 at 9:23 AM
    • #79

    Those textures own, but that's not part of DX11, according to the article, DX11 is depth of field (Which I could care less about, I started playing Mass Effect recently and specifically went in the ini to turn that shit off), and increased poly count, which doesn't seem nearly as good as those textures for making those dudes look good.

  • robert.briscoe
    • February 18, 2010 at 10:09 AM
    • #80
    Quote from dux

    I hate how grainy dx is. Give me openGL any day.

    The grain is obviously intentional

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