Just get a look at the level design behind the second screen
. And what the hell is all that bloom and all those insolent chrome effects !! They are gonna be lynched on the public place ![]()
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looks like the devs took inspiration from the Black Mesa Mod but were not capable to build it properly.
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its the hoover dam.
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That dam existed long before Black Mesa Source even existed (HL2 wasn't even released...) - Screenshot from 2001
[Blocked Image: http://www.planetduke.com/duke4/images/screenshots/pcgamer1999/02.jpg]
I think we all forgot about the gameplay and how cool Duke is!
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Is no one else a bit
at the serious lack of anti aliasing? -
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Quote from dux
Is no one else a bit
at the serious lack of anti aliasing?To be honest, I'm so used to it this console generation that I hardly even notice anymore; if it's on the PC then it's fairly certain we'll be able to enable anti-aliasing. You do have to wonder why they didn't enable it if these are PC screenshots, though. Maybe they're trying to show that it's in-game and not touched up like most game screenshots nowadays?
I do, however, really look forward to the next generation when presumably all console games will be anti-aliased.

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Check the date, mate

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2:19 PM Dec 18th 1998
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I think it looks great and I am still looking forward to it! Duke forever:)
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Quote from Section_Ei8ht
somebody asked for strippers?[Blocked Image: http://xbox360media.ign.com/xbox360/image/article/914/914319/duke-nukem-forever-rumored-20080929012227810.jpg]
There's more polys in that stripper's butt than the entirety of duke's head and shoulders by the looks of it.
:Quote from aevirexThe awesomeness of deferred shading (my guess). Still surprised though... most other developers manage to make highres screenshots and resize these.
I'm still eager for the Duke.

Which would suggest they've updated to Unreal 3. That would be a pretty shocking move though, not the least because I don't know where 3DR would get the money for the $500,000 license. Their primary income as far as I know is just old games selling on digital distro.

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didn't 3dr do Prey and other games as well? doesn't sound like they could not affort an engine after all...
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Yeh, and Prey was Doom3 engine!
And if my memory doesn't fail me It was the most expensive engines at the time.
Btw, I loled at the strippers hair!
jeez, mipmapping is definitely the texture artists worst nightmare on this gen! -
Quote from e-freak
didn't 3dr do Prey and other games as well? doesn't sound like they could not affort an engine after all...
They produced Prey, it was made by Human Head. And that's old enough to count as old, certainly. They haven't done anything since then that really matters (I think a cell phone Duke game or something like that).
They haven't really done anything that was released in studio since Duke 3d.
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