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Blood Resurrection mod for Jupiter

  • zzardozz
  • December 7, 2008 at 4:31 AM
  • zzardozz
    • December 7, 2008 at 4:31 AM
    • #1

    Greetings fellow gamers

    Coder, mapper and artist Kurt Fuhr is currently working on a modification for the long dead game Blood 2 the Chosen. Several dozen maps are currently in beta level of development and recoding of the blood 2 source is progressing steadily.


    Kurt Fuhr has recently discovered a way to easily import lithtech 1.0 geometry into the NOLF version of the Jupiter engine . This situation has opened an opportunity for Kurt to move the entire project into a far more advanced engine for a Blood remake. In order to capitalize on this new ability, Kurt Fuhr is in need of another coder.

    If you have any coding/modding skills and a "zombie mod" sounds like a good idea to you, please contact Kurt.

    http://%7boption%7d

    http://%7boption%7d

    [Blocked Image: http://www.blood2r.com/updates/uploaded_images/e1m1snow1-736461.jpg]

  • zzardozz
    • January 3, 2009 at 2:27 PM
    • #2

    Also, as an aside, there is an older alpha version of dedit available that the blood community could really make use of. Right now it fails to place world objects accurately. Essentially it can create and read geometry and textures at this point. If anyone would like to examine it with hopes of recoding it's flaws, contact Kurt Fuhr at http://%7boption%7d

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