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Quake 4 - Deathcity

  • VoodooBenshee
  • December 5, 2008 at 9:35 AM
  • VoodooBenshee
    • December 5, 2008 at 9:35 AM
    • #1

    Name: Deathcity

    Players: 1vs1

    Game: Quake 4 Deathmatch

    Description: A small deathmatch level set in village setting with fast gameplay.

    Hope you like it

    Download:

    http://%7boption%7d

    [Blocked Image: http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity1.jpg]

    [Blocked Image: http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity2.jpg]

    [Blocked Image: http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity3.jpg]

    [Blocked Image: http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity4.jpg]

    [Blocked Image: http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity5.jpg]

    [Blocked Image: http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity6.jpg]

  • Freak
    • December 5, 2008 at 1:09 PM
    • #2

    lightning and detail need more work!

    but i guess it is fun playing it

  • Tron
    • December 8, 2008 at 4:05 AM
    • #3

    Lighting is pretty bland, but this is Q4 multiplayer so that is forgiven since everyone uses the most basic lighting possible anyway.

    Nice style for Q4, although some things like those support beams could do with a different texture that gives them more form.

  • michi.be
    • December 12, 2008 at 11:19 AM
    • #4

    I'm a big fan of your strategy game levels but your FPS levels could use some more attention to detail and lighting. It looks a bit flat and would benefit with more lightimage usage and softer tones.

    The d3engine offers good possibilities to do awesome stuff.

    Cant judge on the gameplay but i think it must be funny.

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