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[TF2] Arena Lighthouse B2 (Updated 19th Dec)

  • Psy
  • November 27, 2008 at 10:44 PM
  • Psy
    • November 27, 2008 at 10:44 PM
    • #1

    [Blocked Image: http://i450.photobucket.com/albums/qq227/P…202/media-1.jpg]

    [Blocked Image: http://i450.photobucket.com/albums/qq227/P…202/media-2.jpg]

    [Blocked Image: http://i450.photobucket.com/albums/qq227/P…202/media-3.jpg]

    [Blocked Image: http://i450.photobucket.com/albums/qq227/P…202/media-4.jpg]

    [Blocked Image: http://i450.photobucket.com/albums/qq227/P…202/media-5.jpg]

    [Blocked Image: http://i450.photobucket.com/albums/qq227/P…202/media-6.jpg]

    Changelog

    Visuals

    There are a lot of small changes but here are the most important ones!

    • Changed environment lighting to bring the overall brightness up
    • Changed 3D skybox slightly
    • Replaced staircase with a smooth ramp

    Gameplay

    Again, there are a lot of changes!

    • Moved cover around to help improve gameplay for slower classes
    • Replaced healthkits with a pool of water to improve the pace of the map
    • Added large ammopacks outside each spawn and two medium ammopacks on either side of the lighthouse
    • Generally re-worked the right-side route
    • Added a building at the center of either side to provide hard-cover when moving from one side of the map to the other
    • Added clip brushes to the platforms at the ground level of the lighthouse to make it easier to walk onto

    Misc

    • Volume changes in the soundscape
    • Reduced filesize from 34.2Mb to 24.6Mb

    Download

    From TF2mapsFrom FPSBanana

  • Freak
    • November 28, 2008 at 12:52 PM
    • #2

    Looks good, but are those stairs of your lighthouse flying?

  • Psy
    • November 28, 2008 at 3:31 PM
    • #3

    Yes. Yes they are.

    I did add some supports at one point but they blocked the view into the lighthouse which isn't what I wanted so I took them out, left the model alone, and focused on getting the map finished for a release this week simply because I've got other stuff to be working on!

  • 2d-chris
    • November 30, 2008 at 2:33 PM
    • #4

    Looking good, I like the light house idea

  • General Vivi
    • December 3, 2008 at 10:25 PM
    • #5

    looks good, but I wish your buildings had more variety to them. Currently all of them kinda blend together. Rest looks good tho (should have added stair supports tho )

  • Psy
    • December 19, 2008 at 11:36 AM
    • #6

    Update the first post.

  • JeanPaul
    • December 19, 2008 at 1:06 PM
    • #7

    Looks a lot better

    Just fix that terrible skybox fog you have going currently

  • ReNo
    • January 13, 2009 at 1:37 PM
    • #8

    I think you went a bit overboard with the "red valley" decals in the first shot. Maybe it's just that angle, but i think less would be more here

  • insta
    • January 13, 2009 at 2:01 PM
    • #9

    Yeah I agree that its a bit team decal heavy, but apart from that its looking super solid! Especially love the interior shot!

  • Freak
    • January 14, 2009 at 2:00 PM
    • #10

    Looks better and the stairs of your lighthouse aren´t flying anymore

    Images

    • kameoxbox360.webp
      • 69.8 kB
      • 480 × 680
    • 633492034487650893.webp
      • 29.53 kB
      • 336 × 450
    • xbox360_wireless_headset.webp
      • 8.77 kB
      • 500 × 429

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