Hey guys.
I've been working on a style test for what could become a point n'click adventure game on the AGS engine. It's the standard "Detective's Office" but I've tried to bring in some influences from the LucasArts games, Most notable would probably be Day of the Tentacle (and it's surrealist tendancy to throw perspective out of the window) and Sam & Max.
I'm trying to get a lot of feedback early on, and I've already taken lots of advice and fixed certain things. But it's easy to start losing perspective once you work on something for a length of time. So really, Im just trying to get some feedback right now on the style. What do you like/dislike, and what could I do to improve?
[Blocked Image: http://img444.imageshack.us/img444/6625/office93bj9.jpg]
And additional shot with protagonist. Does he suit this style?