Hello all,
This is my first post here after just finding these forums today; I come from game-aritst.net and recognise a few people here. Realistically I have been starting to head in the right direction in terms of level design for a little under a year but have been into games development for several. Anyway down to business this is blacktoe it has been in development from the start of September and I am putting out beta 3 today and am very much looking forward to getting some feedback from you lot.
The map was inspired by global warming and another Unreal map (gateway). I am quite happy with how it’s coming on so far but there are still loads of details to add and bits to fix so let me know what you think. Lighting could be better at the moment and I think spawns and AI paths should have improved from the last beta, but weapon spawns need to change, the first sound effects just got added too but I am having issues with their radius at the moment. Parts of the level are still lacking detail as well.
I am aware of a place where you can get out of the level and will be fixing that. Also the little ice islands, I am playing around with the idea of having them sink or a wave wash over them every so often.
Anyway enough with chat, here are some screens and a download link ![]()
Blacktoe beta 3 - http://%7boption%7d
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