1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Deus Ex 3

  • kleinluka
  • October 4, 2008 at 8:16 PM
  • Minos
    • March 12, 2010 at 12:50 PM
    • #81

    Looks awesome!!

    /me pets klein~~

  • Gloglebag
    • March 12, 2010 at 12:53 PM
    • #82

    Despite what they say it's very unlikely it's gonna be more like the first, it makes no sense considering the direction of the industry nor the direction SE has taken. And even if it was, I doubt it would satisfly the cult of deus ex. But I'll be happy if it is like the second, as that was still a very good game, much more engaging then most games that came out the same year.

  • -HP-
    • March 12, 2010 at 12:54 PM
    • #83
    Quote from Gloglebag

    But I'll be happy if it is like the second, as that was still a very good game

    lirl

  • kleinluka
    • March 12, 2010 at 4:47 PM
    • #84

    glad you like the trailer =D~ more to come soooooonnnn

  • Gloglebag
    • March 12, 2010 at 8:17 PM
    • #85
    Quote from kleinluka

    glad you like the trailer =D~ more to come soooooonnnn

    Hey I don't mind dumbing down DX, can I come and work with you guys plz.

  • deceiver
    • March 13, 2010 at 12:14 AM
    • #86

    Just read this article on Kotaku about the art direction: http://kotaku.com/5491544/how-deus-ex-3 ... s-disaster

    The game's looking very nice art-wise!

  • Jetsetlemming
    • March 13, 2010 at 12:37 AM
    • #87
    Quote from kleinluka

    glad you like the trailer =D~ more to come soooooonnnn

    Yo Klein, hope you do something about weapons soon I want to know what DX1 weapons were available in 2025 (Better be the GEP gun!)

  • D3ads
    • March 13, 2010 at 4:36 PM
    • #88

    [Blocked Image: http://cache.gawker.com/assets/images/comment/9/2010/03/806ecd99714fd347b426617b87b86115/original.jpg]

    So Montreal then?!

  • deceiver
    • March 13, 2010 at 4:46 PM
    • #89

    Probably just proof of concept for the futuristic setting, it is easier for the concept artist to go from ref/photo and paintover. That's what Thierry Doizon was saying at a concept art conference at MIGS, gotta make quality concepts the fastest way possible...so paintovers of photos, geometry, etc are a must he said.

  • Jetsetlemming
    • March 14, 2010 at 1:08 AM
    • #90
    Quote from D3ads

    So Montreal then?!

    When I read in that ign interview that the game starts in Detroit I laughed pretty hard. Is there no end to the Robocop similarities? Will Jensen have an ex-wife he stalks because he still loves her but she rejects his now machine nature? Will the main bad guy be that guy from That 70's Show and say "Bitches, Leave" at some point in the game? Will a Milbot shoot up an executive boardroom in the game's climax? Will there be a subplot about the company who designed/installed Jensen's robo-bits wanting to pave over the Detroit slums for high class development?

    Deus Ex 3: "I'd buy that for a dollar!"

  • Defrag
    • March 14, 2010 at 4:00 AM
    • #91

    "bitches, leave." is one of the finest lines of dialogue ever spoken in a motion picture. "Can you fly, Bobby?" is also up there

  • D3ads
    • March 14, 2010 at 6:57 PM
    • #92

    "Just give me my fuckin' phone call"

  • -HP-
    • March 14, 2010 at 7:20 PM
    • #93

    Clarence Boddicker rules! One of the best villains ever!

  • Jetsetlemming
    • March 14, 2010 at 8:06 PM
    • #94

    Worried that I was getting too enthusiastic about Deus Ex 3 after yesterday, I looked at some info on the game some more and found again that it has regenerating health. That did the trick.

  • -HP-
    • March 14, 2010 at 8:47 PM
    • #95

    yeah!

    DX1 had health regen as well, well.. kinda. You can install it as a augmentation further down the game. it's a bit different i know, since you exchange a bit of bio-electric energy when you use augs.

    And you also had the medbots, food, drinks and health packs. And you can heal separate parts of your body as well.

    Man... Dx1 is such a great game, lol.

  • PogoP
    • March 14, 2010 at 8:57 PM
    • #96

    I really couldn't get into Deus Ex :s

    It's just too dated now, I really didn't enjoy it.

  • Erratic
    • March 14, 2010 at 9:11 PM
    • #97
    Quote from PogoP

    I really couldn't get into Deus Ex :sIt's just too dated now, I really didn't enjoy it.

    Terrible person alert.

  • Jetsetlemming
    • March 14, 2010 at 9:42 PM
    • #98
    Quote

    ":2tm8km83]yeah! DX1 had health regen as well, well.. kinda. You can install it as a augmentation further down the game. it's a bit different i know, since you exchange a bit of bio-electric energy when you use augs.

    And you also had the medbots, food, drinks and health packs. And you can heal separate parts of your body as well.

    Man... Dx1 is such a great game, lol.

    Yeah, healing was so cheap and available that the only times you died in Deus Ex were the same situations you'd die in if you had infinite regen, but having the health model made for really interesting stuff and tension in fights. I find seeing my head and torso icons on my HUD turn red and signifying I need to quickly use a medkit to be a whole lot more tense, not to mention playable and not super annoying, compared to my entire screen fading red and signifying I need to take a time out now. It's not even like Deus Ex's health system is super archaic and you couldn't get away with it in modern games, seeing as Fallout 3 used it almost exactly, except with an overall HP count on top of the body part health, and I don't recall anyone complaining about that. Stimpacks were cheap and widely available and you could heal up easily by drinking from sinks, but having limb wounds and not having that "time out" mechanic to heal made things feel a whole lot more tense and exciting when you were in a hard fight.

  • Jenn0_Bing
    • March 14, 2010 at 10:27 PM
    • #99

    "You're not playing at all properly, go sit behind that box and think about what you've done."

    I'm gonna pick Dx1 up on steam, this has made me want another play through .

  • Warby
    • March 15, 2010 at 8:25 AM
    • #100
    Quote from PogoP

    I really couldn't get into Deus Ex :sIt's just too dated now, I really didn't enjoy it.

    i hear you brother graphics and controls where pretty awful even back than but the whole " meta design of the game" was/is absolutly mindblowing !

    id kill for having a game with that design with modern day "standardized" controls and current gen graphics !!!

    /me excited !

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Why is data science needed

    shilpa
    July 17, 2026 at 12:39 PM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™