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Work Release Guidelines

  • Thrik
  • September 29, 2008 at 3:14 AM
  • Thrik
    • September 29, 2008 at 3:14 AM
    • #1

    This forum is for sharing a finished version of your work with the community. That doesn't mean it has to be the last version of your work you ever do (ie: you can release a version 2 in this forum too), but it should be something you can describe as 'done'.

    Examples of things you can post here:

    • Finished/nearly-finished/beta levels (ie: something you're happy for people to put on servers)
    • High-detail models
    • Model packs
    • Photo galleries
    • Texture packs
    • Traditional/digital paintings

    Things you shouldn't post here:

    • Individual photos
    • Individual textures
    • Minor models (eg: miscellaneous level assets)
    • Sketches & draft paintings
    • Very incomplete levels

    Don't forget we have a 3D and 2D forum that can be used for sharing anything that falls into the second list. The reason the above criteria is used is so the work release forum doesn't become too congested, ensuring authors' work isn't buried in a mass of random texture/model/help threads.

  • Minos
    • September 29, 2008 at 3:41 AM
    • #2

    Yay, finally!

    Good job Thrik.

  • -HP-
    • September 29, 2008 at 10:16 AM
    • #3

    <3 Thrik, good job dude.

  • aaron_da_killa
    • October 1, 2008 at 7:29 AM
    • #4

    Cool .

  • ijed
    • September 15, 2014 at 1:05 PM
    • #5

    So, how do I post a mod here?


    I just get the message 'You cannot create a new thread' when looking at the Work Release page.

  • r1ar
    • September 15, 2014 at 1:28 PM
    • #6
    Quote from ijed

    So, how do I post a mod here?


    I just get the message 'You cannot create a new thread' when looking at the Work Release page.


    I think you need 5 or 10 messages on this forums.

  • Sprony
    • September 15, 2014 at 1:35 PM
    • #7
    Quote from ijed

    So, how do I post a mod here?


    I just get the message 'You cannot create a new thread' when looking at the Work Release page.


    You only need one and are free to post it now.

  • ijed
    • September 15, 2014 at 1:39 PM
    • #8

    Thought that might be it, but I'm posting in a few places and just tried out an older Quake mod on the DK2 - which was cool

  • Epic
    • September 2, 2015 at 8:35 AM
    • #9

    Good Guidelines!

  • Себульба Касторский
    • September 3, 2015 at 1:59 PM
    • #10

    Can I post a link to my Facebook Canvas game?

  • pulsar
    • September 30, 2015 at 8:17 AM
    • #11

    Thanks for making it!

  • ANIMAL1ty
    • November 7, 2015 at 3:38 PM
    • #12

    Thanks! :P

  • WarioPunk
    • February 24, 2016 at 11:57 AM
    • #13

    Thanks for the opportunity to sharing our works :)

  • obZen
    • February 28, 2016 at 2:24 PM
    • #14

    I am gonna post on here about my new map, already released on the workshop... not quite finished, but I hope enough to get some attention :)

  • Jsn_Robot
    • July 18, 2016 at 9:37 PM
    • #15

    thanks for making this platform for indie devs!!!:D

  • Singularity Lab
    • August 22, 2016 at 10:12 AM
    • #16

    Thank you for allowing us to share our work with the community )

  • Isma1314
    • September 2, 2016 at 5:21 PM
    • #17

    Thanks for creating this ! It is very helpful for indie developpers ;)

  • Furiosa
    • October 14, 2016 at 4:39 PM
    • #18

    How about CS:GO zoo maps, is it okay? http://gamebanana.com/prefabs/cats/1900

  • Mr.Fudge
    • February 7, 2017 at 2:57 PM
    • #19

    Just joined this forum and its awesome! cant wait to share some stuff with you peeps!

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