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Texture request

  • Bic-B@ll
  • October 28, 2003 at 3:35 AM
  • Bic-B@ll
    • October 28, 2003 at 3:35 AM
    • #1

    Can someone make me a few easy photo textures, here ar reference pics. They are of a SCUD B, it's an objective in a map I'm helping make and the SCUD we have now looks like crap. I don't care what size you make it. I need a side, a front, a back, and a texture of the missile. If you make them, you'll be credited, heres about 100 pics for reference.

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_rrq.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_rr.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_r3.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_r2.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_r1.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_warhead.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_rcab.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_rfq.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_front.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_lfq.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_l1.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_clamps.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_l2.jpg]

    [Blocked Image: http://cybermodeler.com/armor/scud/images/scud_lrq.jpg]

    [Blocked Image: http://www.reserve-info.de/aridat/minis/miniscud.gif]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/scud1.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/scud2.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/scud3.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…scud/scud13.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…scud/scud10.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/scud4.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/Scud7.jpg]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/scud8.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…scud/scud14.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/scud5.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/scud6.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…scud/scud11.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…scud/scud12.JPG]

    [Blocked Image: http://www.clandavidsonusa.com/wac/afvphotos/…/scud/scud9.JPG]

    [Blocked Image: http://www.fas.org/nuke/guide/russia/theater/scudb-001.jpg]

    [Blocked Image: http://www.armouredengineer.force9.co.uk/scud5.jpg]

    [Blocked Image: http://www.century20war.co.uk/dux008.jpg]

    [Blocked Image: http://www.internetmodeler.com/2002/august/aviation/dux_29.jpg]

    [Blocked Image: http://www.rbuckland.freeserve.co.uk/scudb.jpg]

    [Blocked Image: http://www.acq.osd.mil/bmdo/bmdolink/…s_lg/scud-b.jpg]

    [Blocked Image: http://www.bobfleming.co.uk/scud3.jpg]

    [Blocked Image: http://www.randomnotes.co.uk/other/img/Scud.jpg]

    [Blocked Image: http://heavymetal.ww2mm.com/scud/P1040118.JPG]

    [Blocked Image: http://www.pmckoeln.de/show/koeln2002/scud.jpg]

    [Blocked Image: http://www.military.cz/russia/ssm/scud/maz543.jpg]

    [Blocked Image: http://www.military.cz/russia/ssm/scud/9p117m.jpg]

    [Blocked Image: http://www.acq.osd.mil/bmdo/bmdolink/…/scud_river.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1596.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1597.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1598.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1599.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1600.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1601.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1602.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1603.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1604.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1605.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1606.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1607.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1608.jpg]

    [Blocked Image: http://ansmodelisme.topcities.com/SECOND/tanks/scud1609.jpg]

    [Blocked Image: http://heavymetal.ww2mm.com/scud/P1040109.JPG]

    [Blocked Image: http://heavymetal.ww2mm.com/scud/P1040136.JPG]

    [Blocked Image: http://www.mokei-wadachi.com/reikai/200203/scud/scud-4.jpg]

    [Blocked Image: http://www.mokei-wadachi.com/reikai/200203/scud/scud-5.jpg]

    [Blocked Image: http://www.mokei-wadachi.com/reikai/200203/scud/scud-7.jpg]

    [Blocked Image: http://www.mokei-wadachi.com/reikai/200203/scud/scud-2.jpg]

    [Blocked Image: http://www.mokei-wadachi.com/reikai/200203/scud/scud-6.jpg]

    [Blocked Image: http://www.bramptonscalemodelclub.fsnet.co.uk/MODELS/TANKS/PB%20scud2.JPG]

    [Blocked Image: http://www.bramptonscalemodelclub.fsnet.co.uk/MODELS/TANKS/PB%20scud1.JPG]

    [Blocked Image: http://www.concord-publications.com/7037/7037-36-02.jpg]

    [Blocked Image: http://www.concord-publications.com/7037/7037-42-01.jpg]

    http://www.defenselink.mil/photos/May19 ... 1B-002.jpg (very big pic)

    http://ftp.arl.mil/ftp/war-gif/scud+launcher.gif

    Tripod pics:

    http://timothyadams_1.tripod.com/Duxfor ... C01290.JPG

    http://timothyadams_1.tripod.com/Duxfor ... C01138.JPG

  • Bic-B@ll
    • October 28, 2003 at 6:02 AM
    • #2

    Ok, I was super bored and finnanly learned how to use the stamp and blur tools together effectively and made my best work yet, I give you, a scud made up 4 pictures I moved them all into position, resized, fixed a few perspective things, fixed color, made lines straight, replaced all the wheels and made them level, added a similar color bg, it's nothing special considering it's just a photo texture, but its the best texture I've ever made

    Since I've already done the easy part, can someone touch this up and make it no so photo textureistic?

    Here it is:

    http://www.megaone.com/newhipics/scud1.jpg

    (click & drag to address bar)

  • zaphod
    • October 28, 2003 at 7:06 AM
    • #3

    I shamelessly took bic's work and made it the base of my own.

    [Blocked Image: http://marshmonkey.com/zapscud.jpg]

  • The_Postman
    Guest
    • October 28, 2003 at 4:41 PM
    • #4

    Damn. Well played Zaph.

  • zaphod
    • October 28, 2003 at 6:55 PM
    • #5

    I may do a front/back and the missle if I get bored sometime tonight.

  • Mazy
    • October 28, 2003 at 7:12 PM
    • #6

    nice zap~~

  • Bic-B@ll
    • October 28, 2003 at 8:38 PM
    • #7

    Heres my newester version. Zaph's still owns it but I fixed up the seems, mostly on the cab, they're so obvious. I like the windows Zaph made. Great job. I'll get started on the front and back textures now.

    http://www.megaone.com/newhipics/scud4.jpg

    Click + drag

  • Bic-B@ll
    • October 28, 2003 at 9:46 PM
    • #8

    Ok, heres a base one you can edit, I mirrored the turck, but I stamped some rust on it and some other things, its not so terribly mirrored that you can relly tell. I removed the rope, fixed up the grill, and messed around with those two triengle things in the middle top.

    http://www.megaone.com/newhipics/front1.jpg

    Here are two I made

    http://www.megaone.com/newhipics/front2.jpg

    http://www.megaone.com/newhipics/front3.jpg

    I like three better, but 2 was more of the color Iw as going for, maybe a bit less red.

  • von*ferret
    • October 29, 2003 at 2:27 AM
    • #9

    awesome work, alas if they were put on a brushbased representation, I doubt it would look so good. Throw them on a model.

  • CrazyMAC
    • October 29, 2003 at 3:30 AM
    • #10

    dats very cool ~

    how made the scud...i mean in real life which country came up with the idea and built them i wud guess iraq but i have a feeling it was more like US then planes got sold

  • Bic-B@ll
    • October 29, 2003 at 4:50 AM
    • #11

    Mother Russia.

  • Bic-B@ll
    • October 30, 2003 at 4:31 AM
    • #12

    Ok, heres what I've got so far:

    http://www.megaone.com/newhipics/scud4.jpg

    http://www.megaone.com/newhipics/front3.jpg

    http://www.megaone.com/newhipics/back2.jpg

    http://www.megaone.com/newhipics/bottom.jpg

  • CrazyMAC
    • October 30, 2003 at 4:49 AM
    • #13

    hmm ok none of them links work here :S

    Copy paste job sorry

    how do u do line through

  • Bic-B@ll
    • October 30, 2003 at 5:48 AM
    • #14

    You have to click them and drag them to the address bar

  • Bic-B@ll
    • February 20, 2004 at 3:06 AM
    • #15

    I finally finished, it was made in WC, texture by me, and sent to talon to be turned into a model and be animated. Zaphod helped me with the textures and I stole his windows cause I'm lazy It was supposed to be included with HI_Deadbolt but it wasn't because the HI FDG is kind of messed up and it isn't currently possible to make the scripted_sequence play once the objective was completed so it is just sitting here and we are waiting for the FDG to be fixed. Here is a (huge) pic of it.

    http://www.megaone.com/dcmapres/SCUD_DONE_YAY.jpg

    (click and drag to address bar)

    What do you guys think?

  • mawibse
    • February 20, 2004 at 8:42 AM
    • #16

    f******g A!

  • FrieChamp
    • February 20, 2004 at 1:18 PM
    • #17

    Very nice

  • Bic-B@ll
    • February 20, 2004 at 4:54 PM
    • #18

    We've got sounds and stuff, when it fires, the ground will shake and a distance sound will be played everywhere and another sounds will be played closer to the SCUD. Also, one of the coders will try to help us get the particly system to sync up with the missile so that we can get some nice fire effects

    I'm still unsure what I want to do about the top of it looking like ass, any suggestions?

    BTW: I'm unsure of the polycount (Is there anyway to find it in HLMV?) there are a few faces that got kinda messed up in the conversion that have a few polies added and need to be flattened, but its really not to amazingly high.

  • von*ferret
    • February 20, 2004 at 9:41 PM
    • #19

    THis is why I respect you bic. You had a problem, you went out and solved it yourself instead of 1.) giving up or 2.) would STILL be waitinf ro someone to do it for you.

    nice job

  • FrieChamp
    • February 20, 2004 at 10:21 PM
    • #20

    Bic-ball got big balls.

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