Interesting article here where the Kane & Lynch director discusses what it's like to have your game critically panned:
http://www.gamesradar.com/f/kane-lynch- ... 2911734000
You don't often read about how developers feel in the aftermath of a game hitting the critics (which was amplified in K&L's case because of the whole GameSpot debacle), although I'm sure a lot of MapCorians have obviously personally experienced it.
Also mentioned is that the movie deal is still coming along. I'd totally forgotten about that, kind of assuming it'd been shelved following the mediocre reviews. Pretty cool because whatever the quality of the game, it's hard to deny that the characters and general premise of the game were pretty cool. ![]()