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UnrealEd 4 no Game-Mode

  • e-freak
  • August 31, 2008 at 3:43 PM
  • e-freak
    • August 31, 2008 at 3:43 PM
    • #1

    So, I just bought UT3 CE with the fancy metal box and the Tut-DVD. All fine and it worked out pretty well, some messing with the Settings and I was even able to play UT3 at full settings and wihtout retyping the cd-key at every startup and it's ok but when I turned to the editor and the DVD-Tuts it started to mess around.

    I have worked the first 5 lections and one thing is I don't seem to have all the props they have in theyr build but that's not so much my problem as I'm not interested in copying theyr tut map 1:1 anyway BUT

    they have this little button to test the level in game mode (which will spawn them inside the map and you can go rampage with the weapons and interact and stuff). And for the sake of it I can't figure out how to do fix the problem I get when trying to do the same.

    Pressing on "Play this Level in an editor window..." starts the calculation stuff and then a message box pops up "Couldn't save package. Check log window for further details.". Checking the log it says:

    Quote

    Log: ====Worlds needing PIE Save:

    Log: DM_test

    Log: ==== 1 total

    Log: Built Phys StaticMesh Cache: 253.354 ms

    Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 34 Convex Hulls (87.345703 KB) - Total 87.345703 KB

    Log: ULevel::BuildStreamingData took 0.018 seconds.

    Log: COOKEDPHYSICS: BSP 6.73 KB

    Warning: PATHING NEEDS TO BE REBUILT FOR DM_test.TheWorld:PersistentLevel

    Error: Error deleting file 'G:\\My Games\Unreal Tournament 3\Binaries\..\UTGame\Autosaves\Save.tmp' (GetLastError: 3)

    Warning: Error opening file 'E:\Unreal Tournament 3\Binaries\..\UTGame\Autosaves\Save.tmp' (E:\Unreal Tournament 3\Binaries\).

    Display More

    I've googled for the error and there were only 2 results, and they didn't help at all.

    Anyone having an idea what's going on there?

  • e-freak
    • August 31, 2008 at 7:53 PM
    • #2

    The same happens when UED is trying to autosave. Well and I found some tips on how to solute it in the Unreal Boards but none did work. I even reinstalled the whole game...

  • dux
    • August 31, 2008 at 9:51 PM
    • #3

    I'm not sure how familiar you are with the editor so I might as well ask have you compiled the map before you jump into the game?

  • e-freak
    • August 31, 2008 at 10:33 PM
    • #4

    I use the Play the Map inside the Editor button so it compiles. yes.

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