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Watershed Arena

  • skdr
  • August 21, 2008 at 7:40 PM
  • skdr
    • August 21, 2008 at 7:40 PM
    • #1

    Hey guys.

    Decided to design a small arena map for the new gameplay mode with some of the new assets. Let me know what you think!

    [Blocked Image: http://3decade.com/arena_watershed/watershed1.jpg]

    [Blocked Image: http://3decade.com/arena_watershed/watershed2.jpg]

    [Blocked Image: http://3decade.com/arena_watershed/watershed3.jpg]

    Release? When it's done

  • Scinbed
    • August 21, 2008 at 7:43 PM
    • #2

    Sexy.

  • e-freak
    • August 21, 2008 at 7:49 PM
    • #3

    awesome.

  • Freak
    • August 21, 2008 at 8:13 PM
    • #4

    that´s absolutely cool!

  • Punky
    • August 21, 2008 at 10:45 PM
    • #5

    Looks niiiice!

  • Skacky
    • August 21, 2008 at 11:07 PM
    • #6

    What they said.

    We need more maps like this.

  • Sentura
    • August 22, 2008 at 3:47 AM
    • #7

    you're a beast, skdr. consider that a fine compliment from me.

  • Erratic
    • August 22, 2008 at 5:38 AM
    • #8

    Where do you go when you wanna feel bad about your lazy mapping habits? Mapcore.

    I kinda like the Arena mode for some reason, could be more interesting with some crazier designs, I found the maps in the update a little flat layout wise. Look forward to seeing something new for it.

  • MJ
    • August 22, 2008 at 7:20 AM
    • #9

    dont care for arena much, but looks cool

  • Zeta
    • August 22, 2008 at 1:13 PM
    • #10

    Looks great, one days work?

  • Minos
    • August 22, 2008 at 2:56 PM
    • #11

    Looks great, how did you manage to make the grass blend so nicely with the ground in the first screenshot? Overlays?

  • skdr
    • August 22, 2008 at 4:18 PM
    • #12
    Quote from Minotauro

    Looks great, how did you manage to make the grass blend so nicely with the ground in the first screenshot? Overlays?

    Displacement alpha

    Quote from Zeta

    Looks great, one days work?

    Two days actually.

  • Psy
    • August 22, 2008 at 4:46 PM
    • #13

    Just a quick question regarding the blend texture. Are you getting a compile error like "Material NATURE/BLENDGROUNDTOGRASS007 uses unknown detail object type tf_forest_grass!"?

    I ask this because I can't get the lovely grass sprites to appear in-game and I don't seem to able to see them in the screenshots either.

  • skdr
    • August 22, 2008 at 4:58 PM
    • #14

    You must specify a proper detailtexture file for the map in map properties. I can't remember what it was now, I'm at work.

  • JeanPaul
    • August 22, 2008 at 9:28 PM
    • #15

    Pretty sweet, but wont snipers dominate that open area?

  • Psy
    • August 22, 2008 at 9:54 PM
    • #16

    Not really. It's very easy for people to sneak behind Snipers in Arena mode because there's no risk of being taken out by respawning players.

  • m8nkey
    • August 23, 2008 at 2:26 AM
    • #17

    Incredible stuff for 2 days work.

  • El Moroes
    • August 23, 2008 at 3:36 AM
    • #18

    Yeah it smell good! Mmhh I really like this new env. of TF2! Nice to see new maps wich use it!

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