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Competition: Escape!

  • merkaba
  • August 21, 2008 at 4:58 PM
  • Deathy
    • September 6, 2008 at 11:37 PM
    • #21

    I'm also working on a map for this competition.. so ye, some people are still interested in the competition.

  • Neil Squibb
    • September 7, 2008 at 1:02 AM
    • #22

    I'm working on it at the moment although it's still at a very early stage.

  • Sentura
    • September 7, 2008 at 2:31 PM
    • #23

    i have an idea for a map but i have trouble putting down time to actually create something concrete out of my abstraction.

  • m8nkey
    • September 9, 2008 at 6:32 PM
    • #24

    I might be wrong but this competition looks doomed to fail like most forum comps seem to. Few people could be bothered working on an entry and even less actually finish what they start. Is anyone actively working on an entry?

    The HL2DM 1024-unit comp was successful with tons of excellent entries and great participation. What about an anual or bi-anual 1024 unit comp?

    Something else I'd be interested in would be a Mapcore collaborative instead of a competition. There's some damn strong TF2 mappers that could lead a project to create a TF2 map with entirely custom content.

  • dux
    • September 9, 2008 at 7:12 PM
    • #25

    The 1024 unit comp was good because it was small and didn't require too much time/effort.

  • Psy
    • September 9, 2008 at 7:26 PM
    • #26

    Bring back the 1024 competition!

  • Insane
    • September 22, 2008 at 8:32 PM
    • #27

    This looks really interesting. I had loads and loads of ideas when I read the brief. I've made a start on something and filled half a notebook with notes. Hopefully I can make something of it.

    (P.S. Hi merk!)

  • tofu
    • September 25, 2008 at 3:16 AM
    • #28

    Yeah I'd like to see another 1024

  • merkaba
    • September 29, 2008 at 11:48 AM
    • #29

    Hi, Insane!

    I'm glad I was able to spark some ideas in people's minds, I guess that was my main goal rather than the competition itself

    Is anyone making any headway with this idea? 1 month to go!

  • Fearian
    • October 19, 2008 at 4:39 AM
    • #30

    why nte make an escape level in the space of 1024! there, now you can enter this competition!

  • merkaba
    • October 21, 2008 at 12:09 AM
    • #31

    lol! I think that'd be even more fiendishly complex than the original brief

    Sorry I have not been around much here, I've been busy getting myself a job.

    << Now works for Sony Computer Entertainment Europe (SCEE) in Cambridge (I start on Monday the 27th October). This is my first industry job...so wish me luck! Or don't, if you hate me. Right now I'm just having a bitch of a time finding somewhere to live.

  • merkaba
    • November 1, 2008 at 9:41 PM
    • #32

    Okay...October 31st has come and gone. Has anyone been working on anything that they'd like to show?

  • Thrik June 30, 2026 at 4:01 PM

    Moved the thread from forum Past Contests to forum Challenges.

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