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Quake Live Beta

  • m8nkey
  • August 15, 2008 at 4:49 AM
  • madgernader
    • October 13, 2008 at 11:58 PM
    • #21
    Quote

    ":3iqslcz6]my quake live awesome graphicz(it's a custom config btw, so don't get scared! Who plays q3 for the graphics, anyways?)

    [Blocked Image: http://i34.tinypic.com/mwcd1e.jpg]

    I'm having a blast with this game, as soon as this thing go officially public, it's gonna be the frag era all over again, the king is back baby!

    Dude that's awesome looking! Is that a config that one could use with regular Quake 3? Since I didn't get into the beta *cry* I may pick up the ID super pack off steam thus having Quake 3 (And all the other ID games I don't own) in need of some visual mods

  • Defrag
    • October 14, 2008 at 8:50 PM
    • #22

    Just put the picmip up really high (r_picmip iirc)

  • -HP-
    • October 14, 2008 at 8:55 PM
    • #23

    madgernader, i know It's awesome, but have you read my post? I said It's a custom config! Obviously, the game doesn't look like that!

    Just like Defrag said, I use picmip 10!

  • madgernader
    • October 15, 2008 at 4:01 AM
    • #24
    Quote

    ":38u0z5gn]madgernader, i know It's awesome, but have you read my post? I said It's a custom config! Obviously, the game doesn't look like that!Just like Defrag said, I use picmip 10!

    Sorry, I wasn't too clear in my original post. What I meant was is this kind of custom config possible with retail Quake 3. I knew the game didn't look like that silly. I also haven't owned or really played quake 3 (aside from some demo rounds and I tried out open arena) so I didn't know about said command or any Q3 commands for that matter. But if that's all it is then that's really cool! Thanks for the tip Defrag.

  • Cybbe
    • October 16, 2008 at 11:50 PM
    • #25
    Quote

    ":1qeq8bns]madgernader, i know It's awesome, but have you read my post? I said It's a custom config! Obviously, the game doesn't look like that!Just like Defrag said, I use picmip 10!

    You just saved my day. I was worried you couldn't config quake live.. I have never in my life played Q3 with it's shiny graphics, since I focused only on speed and precision.. So yeah, simple icons, forced player models (hello tank) and r_picmip 5 (is usually enough). And then the rest of everything down as low as possible, and a railgun trail of white(was somewhat transparent) to reduce tracing risks ;o Those were the times.

  • -HP-
    • October 17, 2008 at 12:18 AM
    • #26

    yeah, most of the QL players are using either keel/bright or tank/bright forceplayer model!

  • Cybbe
    • October 17, 2008 at 12:39 AM
    • #27
    Quote

    ":9tq7qqml]yeah, most of the QL players are using either keel/bright or tank/bright forceplayer model!

    Of course Tank is easy to spot, easy to hit and he goes KLONK KLONK KLONK when he walks. Best deal ever

  • Nysuatro
    • October 22, 2008 at 4:26 PM
    • #28

    Yessss, finally got my key. I love it

  • Minos
    • October 22, 2008 at 6:23 PM
    • #29

    Somebody give me a beta key ffs

  • mjens
    • October 22, 2008 at 7:25 PM
    • #30

    Ah sweet memories

    [Blocked Image: http://img521.imageshack.us/img521/3307/ahhhzv2.jpg]

    (it's not a Live! beta)

  • Fergo
    • October 23, 2008 at 12:56 AM
    • #31

    Is this game Java-based? Or Flash?

    Fergo

  • -HP-
    • October 23, 2008 at 1:03 AM
    • #32

    lol... It's Quake dude, not some java shit!

    you have to download a plugin, install it, and you'll have quake 3 engine running on your browser. You can full screen it, as well, obviously.

    Imagine it like steam running on a browser, with friends system, picking servers is very friendly and easy, it has a really detailed stats about your performance in the game, therefor if your skilled low you will never play against a pro player.

    I'm having a great time with it, and this got me hooked to Quake again, not sure if that's a good thing or not, but nevertheless, imho this was one of the best ideas of the last few years for Multiplayer gaming!

    The best part is, that this feels JUST like Quake 3 Arena does, but better! They are doing a great job tweaking this game, both graphically and game design aspects.

  • dux
    • October 23, 2008 at 1:34 AM
    • #33

    Be pretty sweet if more multiplayer games were like this by just opening your browser and then just play a game.

  • Thrik
    • October 23, 2008 at 10:22 AM
    • #34

    Yeah, I don't believe we can get a 3D game as mature as Quake working in Flash just yet. It'll be a special plug-in developed by iD themselves I imagine.

    With that said, the brand new Flash CS4 (and consequently Flash Player 10) has made some big leaps forward, supporting both 3D geometry much better than before and also now being able to utilise your GPU. After just a few weeks we're already seeing the first tech demos. I can very easily see games produced in Flash being a serious part of the market a few years down the line.

  • VoodooBenshee
    • October 23, 2008 at 11:44 AM
    • #35
    Quote from dux

    Be pretty sweet if more multiplayer games were like this by just opening your browser and then just play a game.

    right, Battlefield Heroes is one best example. easy downloading, easy installing, easy fast gaming - i like it too

  • mjens
    • October 23, 2008 at 5:10 PM
    • #36

    btw CPMA included?

  • -HP-
    • October 23, 2008 at 6:06 PM
    • #37
    Quote from seir

    btw CPMA included?

    No, it's not the intention of the ID team to divide the community in half.

  • Thrik
    • December 7, 2008 at 1:06 AM
    • #38

    Looks like people are already getting somewhere with the power of Flash player 10. Check out this partial remake of Doom:

    http://www.newgrounds.com/portal/view/470460

  • -HP-
    • December 7, 2008 at 1:14 AM
    • #39

    viewtopic.php?f=23&t=12847

    Btw, I have 2 invites! Anyone interested PM me asap, these things tend to disappear overnight.

  • Cybbe
    • December 7, 2008 at 1:30 AM
    • #40

    Flash has come a LONG way. Their recent rework of actionscript has opened a lot of doors for the potential of flash. That being said, there's no reason it couldn't have been java. If you know how, you could just as well whip it up there, but when it's ID, they really are better off doing what they do best. Java has a nasty habit of long loading times and slow speeds. I saw a project with making quake 2 for java, but still being in beta it was lacking a bit of functionality, and it wasn't really up to speed, so I imagine there'd be some work to do with Q3.

    I can't wait to get my hands on Quake Live

    EDIT: Hoshit, just saw HP's post. PM sent, and here's hoping! :x

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