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Fairbairn-Sykes combat knife

  • Millenia
  • August 14, 2008 at 7:04 PM
  • Millenia
    • August 14, 2008 at 7:04 PM
    • #1

    [Blocked Image: http://image.hazardstrip.com/ss/wips/48878.jpg]

    I'm not satisfied how it looks ingame in Source, I'll still have to mess around with the phong parameters. Oh well, it looks okay in the render

  • aaron_da_killa
    • August 15, 2008 at 12:48 PM
    • #2

    Wow, looks really sweet.

  • -HP-
    • August 17, 2008 at 12:39 PM
    • #3

    What is it for? It's a level item?

  • Millenia
    • August 17, 2008 at 8:16 PM
    • #4

    First- and third-person weapon, I intended it for games like Day of Defeat: Source although it looks shitty ingame since Source's phong shaders aren't good enough

  • hessi
    • August 17, 2008 at 8:37 PM
    • #5

    well its nothing special. its a knife. blaming source engine for phong shader is stupid imo. they actually use a good physical model of phong materials. hence it is up to you tweaking your shader. as i recall resistance and liberation mod has nice phong materials on their weapons!

  • Millenia
    • August 18, 2008 at 11:48 PM
    • #6

    Yeah but not being able to have coloured speculars makes the handle look really bad ingame since it doesn't look like my render D:

  • Buddy
    • August 20, 2008 at 9:50 PM
    • #7
    Quote from Millenia

    Yeah but not being able to have coloured speculars makes the handle look really bad ingame since it doesn't look like my render D:

    Well, with all the rendering you done on the diffuse you shouldn't be surprised

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