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totally random texture thread

  • mikezilla
  • October 19, 2004 at 1:04 AM
  • ReNo
    • April 18, 2006 at 12:58 AM
    • #981

    The severe ageing of the base surface compared to the fairly new/perfect condition of the trims/detailing strikes me as a bit unlikely.

  • spine
    • April 18, 2006 at 8:13 AM
    • #982

    Yeah I agree with ReNo, but then I suspect this is WIP and things will gradualy change.

    It looks better with some color and will be even better with color on

    top and bottom border aswell.

    The 3 circles need some work, what is it, windows, tube holes or just

    decoration?

    Anyways as it is, it looks to flat and boring in the middle of the circles.

    The boxes around needs some explaining aswell, are they bulging out of the wall or in.

    Like said earlier it is a good base or layout, but needs some color and detailed work to be finnished imo.

    I'm not trying to be rude here but maybe you should make a

    seperate progress topic for your textures, a sort of stepp by stepp thing,

    cause it's not much change from the last

    post, just a color overlay.

  • spacer
    • April 18, 2006 at 12:57 PM
    • #983

    [Blocked Image: http://another-world.org.uk/spacer/orioncol.jpg]

    [Blocked Image: http://another-world.org.uk/spacer/orionnormal.jpg]

  • spacer
    • April 18, 2006 at 3:11 PM
    • #984

    PERIS UR BUSTIN MY BALLS

    I don't have a render because I made the normals in photoshop, but here's a screenshot

    [Blocked Image: http://www.another-world.org.uk/spacer/ID/map20017.jpg]

  • st0lve
    • April 18, 2006 at 6:41 PM
    • #985

    [Blocked Image: http://img127.imageshack.us/img127/838/wall028mb.jpg]

  • Polaris
    • April 18, 2006 at 6:49 PM
    • #986

    Nice St0lve, but I don't think I've ever seen anything that looked like that in real life.

    Or maybe I don't know what I'm talking about?

  • Nysuatro
    • April 18, 2006 at 6:50 PM
    • #987

    Very nice stolve but i think i see repeating things

  • st0lve
    • April 18, 2006 at 7:13 PM
    • #988
    Quote from Nysuatro

    Very nice stolve but i think i see repeating things

    yes you do. very poor reference picture. and Im to lazy to fix it up.

  • spacer
    • April 19, 2006 at 12:50 AM
    • #989

    Another textureset

    [Blocked Image: http://another-world.org.uk/spacer/ID/map40002.jpg]

  • Polaris
    • April 19, 2006 at 1:55 AM
    • #990

    Why the hell does that remind me of transformers?

    Anyways, I like it!

  • Grinwhrl
    • April 19, 2006 at 2:14 AM
    • #991

    very nice, love the colors

  • ReNo
    • April 19, 2006 at 3:04 AM
    • #992

    Oooooh I like it! Great to see a tech/industrial set that isn't afraid to use such a powerful base colour

  • Minos
    • April 19, 2006 at 4:30 AM
    • #993

    COLORS!!! YAY

    Nice work spacer. Your textures are getting a lot better. Keep 'em coming

  • Squirrelly
    • April 19, 2006 at 5:40 AM
    • #994

    Looks a bit too grungy, if you ask me. Otherwise, looks nice spacer!

  • Bic-B@ll
    • April 19, 2006 at 5:44 AM
    • #995

    lol there must have been guys on ladders with wire brushes

  • teeluu
    • April 19, 2006 at 7:57 AM
    • #996
    Quote from Minotauro

    COLORS!!! YAY

    DRUGS??

    Anyway i agree. A little too dirty and worn tho, like few have told already. Nice anyway

  • I3yG-MaK
    • April 19, 2006 at 8:50 AM
    • #997

    LOL that reminds me a map that i made several time ago.

    i found that in my images folder.

    [Blocked Image: http://img429.imageshack.us/my.php?image=test00099yl.jpg]

    [Blocked Image: http://img450.imageshack.us/img450/879/test00050ve.jpg]

    [Blocked Image: http://img301.imageshack.us/img301/950/test00086xd.jpg]

    Nice textures dude

  • spine
    • April 19, 2006 at 11:09 AM
    • #998

    Nice work spacer.

    St0lve I have that ref pic to, and well.... its not much changes you have

    done to it, thats ok though...

  • st0lve
    • April 19, 2006 at 3:01 PM
    • #999

    Are you sure you got it spine? Pm me with it, cause really, I have my doubts

  • spacer
    • April 19, 2006 at 6:24 PM
    • #1,000

    flats:

    [Blocked Image: http://another-world.org.uk/spacer/ID/misc1.jpg]

    I think I'm getting the hand of normal map texturing .

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