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totally random texture thread

  • mikezilla
  • October 19, 2004 at 1:04 AM
  • von*ferret
    • August 15, 2005 at 4:36 AM
    • #261

    your bricks are your problem. WHen you inset the windows its just a straight line. Thats not real. Instead have some of the bricks OVERLAP the windows by a little bit. Getting better but it needs work.

  • curman
    • August 15, 2005 at 4:44 AM
    • #262

    clown is pretty open about stuff, he even sent me .psds before of his textures, so i doubt hes gonna really care, but I think it looks great clown

  • this is the clown
    • August 15, 2005 at 9:29 PM
    • #263
    Quote from von*ferret

    your bricks are your problem. WHen you inset the windows its just a straight line. Thats not real. Instead have some of the bricks OVERLAP the windows by a little bit. Getting better but it needs work.

    Excellent advice, thank you for ever so much for that!

    [Blocked Image: http://www.kiz.v76host.com/Brick1_trim_window2.jpg]

    Admittedly not perfect but a step in the right direction (I think..), Cheers Koko and Ferret

  • KoKo5oVaR
    • August 15, 2005 at 9:49 PM
    • #264

    yea better, but i think the sides need borders too, because that s where the overlap impression is the more obvious

  • Blunkka
    • August 16, 2005 at 8:52 AM
    • #265

    You could try placing windows so that the bricks fit to the borders of the window. What happens now is that part of a brick is getting hidden behind the window and that's not what happens in real world, does it?

  • curman
    • August 16, 2005 at 9:20 PM
    • #266

    [Blocked Image: http://www.boomspeed.com/ozimander/wipdoods.jpg]

    I didn't work on tiling it yet, I basically was trying to get the depth feel with the doorway to blend equally with the wall, but I still thing it looks terrible. Could someone give me a few pointers, maybe dirt over the door cause it seems to clean-ish?

  • von*ferret
    • August 16, 2005 at 10:22 PM
    • #267

    well

    there should be a gap on the right side of the door where it hinges so that the door doesn't hit bricks? So it needs borders around the door I'd say.

  • curman
    • August 16, 2005 at 10:27 PM
    • #268

    APPARENLTY the bricks are 'gay' to some people, so im redoing that, keeping my door though you lousy schmucks

  • von*ferret
    • August 16, 2005 at 10:28 PM
    • #269

    I like the bricks, they're different. If they were normal mapped properly it would be amazing. I'd say keep going on it.

  • kleinluka
    • August 16, 2005 at 11:16 PM
    • #270

    I like the bricks but I think the whole thing is too bright. It looks like a photo that was taken with the sun shining directly onto the surface. Darken that down some. Also try to add some dirt going up from the bottom of the wall.

  • curman
    • August 16, 2005 at 11:40 PM
    • #271
    Quote from curman

    [Blocked Image: http://www.boomspeed.com/ozimander/wipdewds2.jpg]I didn't work on tiling it yet, I basically was trying to get the depth feel with the doorway to blend equally with the wall, but I still thing it looks terrible. Could someone give me a few pointers, maybe dirt over the door cause it seems to clean-ish?

    Edited up a bit, I dunno, still kinda crappy :s

  • DarkNemisis
    • August 17, 2005 at 6:22 AM
    • #272

    I like it

  • DaanO
    • August 17, 2005 at 6:52 PM
    • #273

    The problem of this texture is not your technical ability, it's well made. However, the scaling is badly chosen. The bricks suggest a certain size of the wall, the door suggest a completely different size. And that's making my brain hurt . I think that if you scale down the bricks, put more rows of them in the texture, that that would help a lot. I really like how the bricks overlap the door on the rightby the way, but you might wanna work a bit on the top. Walls end with bricks usually, people don't put that uh, gray crap (cement? in dutch) at edges.

  • Steppenwolf
    • August 17, 2005 at 10:59 PM
    • #274

    I like it. I live in a very old german town and i can tell you that within the last millenium people used all sizes of bricks/stones and every possible crap to fill gaps. It doesnt make my brain hurt.

  • mike-0
    • August 17, 2005 at 11:05 PM
    • #275

    does that tile, clown? i might need to use that.

  • DaanO
    • August 17, 2005 at 11:05 PM
    • #276

    Oh, i know. But these bricks are those typical 10 cm high bricks. Bigger bricks look different.

  • this is the clown
    • August 18, 2005 at 12:47 AM
    • #277
    Quote from mike-0

    does that tile, clown? i might need to use that.

    Of course, I also have the variations of Just Brick, Brick and Trim and Windows and Brick.

    Just give us a shout if you need them.

  • curman
    • August 24, 2005 at 3:26 AM
    • #278

    [Blocked Image: http://www.uploadhouse.com/images/593734629ground2.jpg]

  • ginsengavenger
    • August 24, 2005 at 4:38 AM
    • #279

    pretty good base if it tiles well... you should probably remove the leaves and prominent rocks though.

  • DaanO
    • August 24, 2005 at 11:17 AM
    • #280

    love the style

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