Blending between the wall and the trims looks really, really unnatural
I'd lose the drop shadow if I were you.
totally random texture thread
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it look like the one in militia (1.6).. that upstairs floor.. if i remember right :roll:
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[Blocked Image: http://img286.imageshack.us/img286/9416/trim12568ep.jpg]
[Blocked Image: http://img286.imageshack.us/img286/7656/floor12560vn.jpg]
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Not really, I just made them to get some practice… but you’re free to use them for whatever you want as long as you give me credits.
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[Blocked Image: http://img76.imageshack.us/img76/1203/brick22562qo.jpg]
[Blocked Image: http://img76.imageshack.us/img76/7220/trim22565kw.jpg]
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Last one looks better for sure. They both need less repetition and more colour shifts and other detail. A slight twirl maybe?
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hmm make them look less cartoon style..
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Not keen on the bricks, but the grey tiles look fairly nice.
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[Blocked Image: http://img318.imageshack.us/img318/7051/punainenlauta2561tb.jpg]
I made this to the GTA:Finland.. For barn youknow.. and because it is to GTA mod i didnt make it too sharp

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sven that one rocks
i like it -
yep, that is awesome, maybe a littlebit too seamless, but atleast its better than the old ones

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[Blocked Image: http://www.hot.ee/ejuhkov/katus1.jpg]
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rooftiles?
way to cartooney.
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Nice texture there Sven_E, it looks pretty solid, although I think it could use some stronger highlights on the lower edges.
h2 - really skittish, it looks unnatural. All the lines are really bold without any real attempt to put in highlights and shadows.
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Thanks for the comments!
I'm still working on it...
[Blocked Image: http://www.hot.ee/ejuhkov/katus2.jpg]
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Certainly has more sense of depth to it now, but the vertical lines are too perfectly straight for it to look realistic in my opinion. Definately improved though.
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don't make the lines pure black
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