Quote from TailgunnerThe scale looks wierd, to big, but they look good
Blame the Ion Storm level designers, I've kept the same texture scale ![]()
Edit: Shit, you're right on the first one actually! Thanks for pointing that out - I'm used to the "1:2" portion images to be 128X256 but this one was 64X128, so I put the wrong draw scale in for the texture.
New one - doesn't really look realistic but I quite like it. Basically made the geometry in Max, then applied some base metals and rendered it with AO and shadows.
[Blocked Image: http://img253.imageshack.us/img253/7505/doors1bm5.jpg]
[Blocked Image: http://img253.imageshack.us/img253/8411/doors2ia2.jpg]