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totally random texture thread

  • mikezilla
  • October 19, 2004 at 1:04 AM
  • KoKo5oVaR
    • August 25, 2006 at 8:45 PM
    • #1,381

    ReFlex : I saw a godonlyknow number of generic bricks wall like this, and at that exercise i'd say you come with something really decent, nice colors good shapening and variations, well nice work on that

    @mino : taggers from the internet ? <3vibratovibrato cool shit, except maybe the perspective of the door, you should put some shadows on that

  • Minos
    • August 25, 2006 at 9:31 PM
    • #1,382

    Polaris: well it's not vector art tbh, I just desaturated and applied high contrast to the photo But yeah. I had made some posters for my girl (with her photos) and I thought they would look nicer on a cool wall texture

    ps: It says "GABI" and not "GAY" on the posters

  • Squirrelly
    • August 25, 2006 at 11:01 PM
    • #1,383

    Reflex: A bit too sharp, but I like the colors.

    Mino: Higher resolution, or no pie for you.

  • Sindwiller
    • August 26, 2006 at 11:56 AM
    • #1,384

    [Blocked Image: http://img223.imageshack.us/img223/3488/gras01wo0.png]

    A gras texture. Made that texture 2 months ago with a ref shooted with a phonecam

  • General Vivi
    • August 26, 2006 at 12:43 PM
    • #1,385

    ok .. thats just too silly .

    lets keep it real people

  • ReFlex
    • August 26, 2006 at 4:15 PM
    • #1,386

    Xen texture?

    Ok, I will try it.

  • Sindwiller
    • August 26, 2006 at 4:17 PM
    • #1,387

    Didnt made E-Freak or Josef some Xen textures for a Xen-map?

  • ReFlex
    • August 26, 2006 at 5:02 PM
    • #1,388

    No. :roll:

  • Meotwister
    • August 26, 2006 at 9:09 PM
    • #1,389

    i see the ref picture wheres the texture?

  • h2
    • August 26, 2006 at 9:19 PM
    • #1,390

    Haven't done textures in a long time. Tiles only horizontaly.

    [Blocked Image: http://edgar.punker.ee/stuff/stonewall512a.jpg]

  • hessi
    • August 26, 2006 at 9:32 PM
    • #1,391

    h2 this is a nice phototexture. excelent refpic!

  • Squirrelly
    • August 26, 2006 at 9:33 PM
    • #1,392

    I love the 512 version, but I don't like the 1024 version. I don't know why, but it just lacks a certain tang . And Sindwiller, I've got to be completely honest, that sucks. It is way too blurry, hardly any contrast to it, and it just downright doesn't look good. If you are going to get a photo reference, don't take a picture with a Phone Camera, and don't take a picture of grass that hasn't been cut. You want grass that doesn't have depth because it sticks out like a sore thumb otherwise.

  • Squirrelly
    • August 26, 2006 at 10:08 PM
    • #1,393

    [Blocked Image: http://ftp.insmod.net/users/squirrelly/rockwall_sql_render.jpg]

  • Dennispls
    • August 26, 2006 at 10:10 PM
    • #1,394

    Is it me or does your texture look somewhat distorted because of a misplaced second overlay?

  • Squirrelly
    • August 26, 2006 at 10:21 PM
    • #1,395

    It's the normal map, it sucks.

  • Zacker
    • August 26, 2006 at 10:29 PM
    • #1,396

    There is for sure something wrong there Squirelly, my first guess was the normal map but it could also look like a misplaced overlay as Dennis says.

  • Squirrelly
    • August 26, 2006 at 10:47 PM
    • #1,397

    It's not misplaced, it just downright sucks.

  • Meotwister
    • August 27, 2006 at 6:25 PM
    • #1,398

    squirrelly's lighting everyone up!

    yeah its the normalmap, fix that yo.

  • rayzone
    • August 27, 2006 at 9:36 PM
    • #1,399

    Hi!

    Just some totally random textures

    [Blocked Image: http://img182.imageshack.us/img182/598/test3tw9.jpg]

  • General Vivi
    • August 27, 2006 at 9:45 PM
    • #1,400

    looks nice ray . i especially like the 2 on the left

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