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CGCA

  • Taylor
  • June 26, 2008 at 1:18 PM
  • Taylor
    • June 26, 2008 at 1:18 PM
    • #1

    FrieChamp and Sindwiller both pointed out I was supposed to do something cool for 1,000, so it was an excuse to start work on a project I’ve wanted to do for a while, do some progress and post it up here – however it’s been about 4 weeks and I’ve managed to get very little free time to work on it, and I’m basically learning as I go (first c++ and opengl project, no libraries but SDL, etc) so it’s been slow. Very slow. I'm basically posting it just so I can start posting again

    So, there’s not much here. The working title is CGCA and it’ll eventually be a manic, arcade shmup. At the moment it’s temporary Cave sprites and an almost fully functional engine.

    [Blocked Image: http://alexandertaylor.net/stuff/earlydays.png]

    Yeah...

  • JamesL
    • June 26, 2008 at 1:23 PM
    • #2

    Nice. I love 2D scrolling shooters me.

    Got an alpha for us to play?

  • -HP-
    • June 26, 2008 at 2:30 PM
    • #3

    Aww man, this is beauty!

    Wants to play!!

  • FrieChamp
    • June 27, 2008 at 9:56 AM
    • #4

    Haha cool Tay, I love those kind of games as long as the difficulty doesn't ramp up to Japanese hardcore nerd extents.

    Good that you waited a little and did something special with the 1000th post, nice little tradition

    Keep working on it and maybe we can all have a go at it sometime soon!

  • Sindwiller
    • June 28, 2008 at 9:41 PM
    • #5

    Yay Looks like a nice start^^

  • Mazy
    • June 28, 2008 at 10:45 PM
    • #6

    HAS TO BE DONE BY 2000TH!

  • Taylor
    • June 29, 2008 at 12:19 AM
    • #7
    Quote from FrieChamp

    Haha cool Tay, I love those kind of games as long as the difficulty doesn't ramp up to Japanese hardcore nerd extents.

    Heh, well I’m certainly not going to make the next

    External Content youtube.com
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    . But I think difficulty is one of the genres attractions and a nice way to get replay value from a 30-minute or so game. I did accidentally do this though:

    [Blocked Image: http://alexandertaylor.net/stuff/ohdear.jpg]

    I made a few decisions to make it like an arcade game, such as the 240x320 resolution (displayed at 480x640), but these have turned out rather lame. So I think I’m going to rethink a few things...

    Quote from Mazy

    HAS TO BE DONE BY 2000TH!

    Ah, shit!

  • Psyshokiller
    • July 2, 2008 at 2:28 AM
    • #8

    @ Hibachi

  • -HP-
    • July 2, 2008 at 3:02 PM
    • #9

    Hibachi, bullet fest!

  • Taylor
    • July 2, 2008 at 10:57 PM
    • #10

    Unfortunately he has a few exploitable safe spots and people are already taking him down, whereas only one person managed to No Miss his previous incarnation. They recalled the boards due to a scoring oversight and hopefully they'll fix him too. They also put the DoDonPachi Green Helicopter back in as a bonus <3

  • Sentura
    • July 3, 2008 at 3:11 AM
    • #11

    bah. i want ikaruga

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