1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Ubisoft opens a new production studio... in Brazil!

  • Minos
  • June 26, 2008 at 3:15 AM
  • Minos
    • June 26, 2008 at 3:15 AM
    • #1
    Quote

    Today Ubisoft announced the expansion of its award-winning development teams with the opening of its first production studio in South America.The decision to establish a studio in Sao Paulo was directly tied to the fact that the city is the economic capital of Brazil, itself the economic leader in South America. As well as being a cultural hotspot, with a young and creative population that has shown a passion for new technology and media, Sao Paulo boasts the largest grouping of universities on the continent.

    The studio will open its doors in late July with a team of 20 developers and the goal of growing to 200 team members in four years. The opening of Ubisoft Sao Paulo marks a milestone in the group’s expansion, with development studios now on five continents.

    “The cultural richness of Sao Paulo, coupled with its leading university network will bring a unique set of fresh talent to Ubisoft’s international development community,” said Christine Burgess-Quémard, executive director of worldwide studios at Ubisoft. “We look forward to tapping into the exceptional talent in South America in order to continue our global expansion.”

    After an initial training period, Ubisoft Sao Paulo will work closely with other Ubisoft studios on the development of family-oriented titles for portable and home consoles.

    The studio will be headed by Bertrand Chaverot, who has four years’ experience in the country, operating Ubisoft’s Brazilian sales subsidiary from 1999 through 2003. Most recently he served at the company’s headquarters in Paris as managing director of the company’s external development department for Europe, the Middle East and Asia.

    http://www.ubi.com/UK/News/Info.aspx?nId=5293

    I hope game development finally rockets in Brazil now =)

  • Mazy
    • June 26, 2008 at 8:32 AM
    • #2

    w00t! Get on that thing Mino!

  • -HP-
    • June 26, 2008 at 10:53 AM
    • #3
    Quote from Mazy

    w00t! Get on that thing Mino!

    indeed dude, send CV!

  • dux
    • June 26, 2008 at 11:05 AM
    • #4

    Grats on the new job mino, eh eh eh? Pretty obvious you'll get a spot.

  • JamesL
    • June 26, 2008 at 11:31 AM
    • #5

    Get in there Minos!

  • cyberjunkie
    • June 26, 2008 at 12:02 PM
    • #6

    Gooooo Minooooo!

  • Steppenwolf
    • June 26, 2008 at 2:40 PM
    • #7

    You should totally apply there Minos.

  • Minos
    • June 26, 2008 at 7:47 PM
    • #8

    Oh yeah I'm finishing my demo reel atm

  • Nysuatro
    • June 26, 2008 at 9:44 PM
    • #9

    go go minotauroooo

    i have to think about powerrangers now :s

  • Sentura
    • June 27, 2008 at 12:07 AM
    • #10

    seems like they saw your portfolio mino ;D

  • DvS
    • June 27, 2008 at 12:33 AM
    • #11

    GL minos

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    zlatan24
    November 12, 2026 at 6:23 PM
  2. CS2 sticker critique | Would the eye or blade read first on an AK?

    EmberKrakenCS2
    November 9, 2026 at 10:21 PM
  3. dod_poznan

    Smile_2000
    November 9, 2026 at 9:10 AM
  4. [cs2][WIP] De_digital (A side only) Looking for Feedback

    Howw3
    November 5, 2026 at 9:22 PM
  5. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  6. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  7. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  8. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  9. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  10. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™