Well, I successfully created and compiled my edited model for TF2, but for some reason the boundary box is huge... I really don't know why it's doing this to me:
[Blocked Image: http://pics.mypic.ca/a5b4b18f.jpg]
This is the QC:
Code
$modelname "props_trainyard/red_bomb_cart.mdl"
$model "Body" "red_bomb_cart_ref.smd"
$cdmaterials "models/props_trainyard/"
$hboxset "default"
// Model uses material "red_cart_bas.vmt"
// Model uses material "red_cart_crates.vmt"
// Model uses material "red_cart_dis.vmt"
$surfaceprop "default"
$illumposition -1.390 0.000 22.614
$sequence idle "idle" fps 30.00
$collisionmodel "red_bomb_cart_phys.smd" {
$concave
$mass 11093.6
$inertia 1.00
$damping 0.00
$rotdamping 0.00
}
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The original QC had this extra line, which I got rid of because I was getting some errors when compiling:
$hbox 0 "static_prop" -63.532 -30.833 -26.812 60.752 30.833 72.039
Any ideas how I can fix the box? Does it have anything to do with the Collision model or something?
Thanks.