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the iceworld mapcore ploy

  • RD
  • October 10, 2004 at 5:21 PM
  • RD
    • October 10, 2004 at 5:21 PM
    • #1

    I were just wondering, we gotta make the first iceworld for css and put a mapcore logo in it. Ill give the mapfile to anyone from mapcore who has the mapping toolz before me so we can get it on servers instantly and beat the thousands of nubs who will try to do the same!!

    Also we will needz 3 new high quality textures but they have to look the same as the originals!! Ofcourse this is gonna be useless if valve makes fy_rockworld like i heard somewhere.

    And Zaphod i still cant stay logged in on the forums, i have to log in 5 times an hour:(

  • curman
    • October 10, 2004 at 5:24 PM
    • #2

    No offense since you made the original map, but really I think we should just let the whole fy_iceworld remakes and such go away.

  • mikezilla
    • October 10, 2004 at 5:47 PM
    • #3

    i like this idea, its so terribly good.

    I think if we did some good shaders for the ice, and actually made it look good it would go that much further.

  • von*ferret
    • October 10, 2004 at 5:48 PM
    • #4

    nobody likes good looking levels

  • Kedhrin
    • October 10, 2004 at 6:06 PM
    • #5

    just put a gloss map with a shine on it, it'll look like ice then...

    make sure you use normals on the bumps of the ice (can you use normal maps on world textures in source engine?)...

    make it high detailed, concave walls, spikes of ice in the walls (but make an invisible clip plane so the player can't walk into them) etc....

    take advantage of the nice new engine, in the center of the map put a big Mapcore sign on the floor, and then put a picture of gabe eating a kitty or something....

  • InsaneSingingBlender
    • October 10, 2004 at 6:25 PM
    • #6

    lets put dots after all of our sentences......

  • RD
    • October 10, 2004 at 6:29 PM
    • #7
    Quote from curman

    No offense since you made the original map, but really I think we should just let the whole fy_iceworld remakes and such go away.

    Its never gonna go away. If we dont make it, thousands of others will!!

    The map has to be very small in size (like 100kb, dunno whats small for source yet), so i dunno about adding too much geometry changes and models and stuff.

    So where are these mapping tools? Can the mapfile be ported over easily? And who gonna make the new textures!!!

    Doesnt Zaphod have an editor............... dotdotdot

  • Kedhrin
    • October 10, 2004 at 6:36 PM
    • #8

    i'll make the normal maps if you need em

  • RD
    • October 10, 2004 at 6:44 PM
    • #9

    normal maps for iceworld?

  • ctswin
    • October 10, 2004 at 6:52 PM
    • #10

    wait, didn't valve say they remade it for internal playtesting?

  • Kedhrin
    • October 10, 2004 at 7:25 PM
    • #11

    indeed RD, ice has lumps and stuff on it, get normal maps in there, with a gloss effect, man, when those guns fire off, they'll glow on the reflections, look really nice.

  • kleinluka
    • October 10, 2004 at 7:27 PM
    • #12
    Quote from RD

    And Zaphod i still cant stay logged in on the forums, i have to log in 5 times an hour:(

    trojan... get "Spybot Search and Destroy"... that fixed it for me.

  • Bic-B@ll
    • October 10, 2004 at 7:27 PM
    • #13

    jesus christ dont fucking put the mapcore logo on it, imagine the influx of fucking retards

    though remaking it would be awsome

  • -Stratesiz-
    • October 10, 2004 at 7:33 PM
    • #14

    ~~~~

  • wacko
    • October 10, 2004 at 7:45 PM
    • #15

    I think making the ice totaly transparent would be just dumb, but what I think would be intresting is if we made it semi-transparent as to where we could put stuff in it. Like the mapcore logo, just random frozen stuff and then throw the shaders on top of that and you have some cool looking stuff

  • RD
    • October 10, 2004 at 8:13 PM
    • #16

    We will also have to spread it like rabbits incase someone else will beat us to it. Wiv the hundreds of nubs that visit mapcore and all the contacts we shuld be able to crush any competing RD wannabees :wink:

    Also on second thought we gonna have to use textures from the original CSS maps to keep the download size small, and the stuff about shaders and partially transparent ice sounds good idea. The mapcore logo shuldnt be too obvious or else it wont feel like the original iceworld anymore, but it shuld be obvious this is iceworld for the new engine and not just a 2 minute port

  • Mazy
    • October 10, 2004 at 8:18 PM
    • #17

    it has to look exactly like the old iceworld, else the nubs will get scared away1!

  • OL
    • October 10, 2004 at 9:05 PM
    • #18

    im pretty sure someoen from valve made iceworld already, but it might just be a rumor

    but if ours is RD sponsored, were golden!

  • OL
    • October 10, 2004 at 10:17 PM
    • #19

    btw i have all the hl2 mapping goodies and i could maybe make a zip, i duno

  • skdr
    • October 11, 2004 at 12:33 AM
    • #20

    You might not want to make zip and share it. There's suprisingly alot Valve ppl watching this forum.

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