1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Non-Professional Recruitment

texture artist needed

  • Kedhrin
  • October 9, 2004 at 8:21 AM
  • Kedhrin
    • October 9, 2004 at 8:21 AM
    • #1

    hey, i need a texture artist to generate high quality generic textures for me (flat metal, wood, stone, brick, no highlighting, or shadowing, just base, regular textures) for my Kakariko Map.

    i would ask klevestav but he is busy in the military soooooos, if any of you guys got any skill, or know of someone, all i need is a handful of textures made for my map.

    proper credit and links will be givin in map credits.

  • Kedhrin
    • October 9, 2004 at 8:46 AM
    • #2

    list of textures i need, i'll be updating this list every now and then...

    if you gusy know where i can get tileable textures in 1024x1024 format let me know...

    Dark Brown Wood

    Light Brown Wood

    Red Wood

    White Stone

    Beige Stone

    Brown Stone

    Light Brown Stone

    Dark Brown Stone

    Gray Stone

    Red Stone

    Red Metal

    Blue Metal

    Red Brick

    Light Tan Plaster

    Light Tan Canvas

    Light Gray Stone

    Dark Gray Stone

    Really Dark Gray Stone

    Gray Limestone

    these ones below need some texture detail, they will be used for nature spots, like the side of a cliff, dirt paths, etc.

    Light Dirt

    Dark Dirt

    Dark Brown Rock

    Light Brown Rock

    Tree Bark

    I will make the normal maps and make each texture come to life with specific detail, i really need some help with textures, because *trust me* when i say, if i make the textures the level will look like crap. unfortunetely the orignal Kakariko Village doesn't require much detail to be remade, as there is no detailed landmarks (no statues etc.) but i'm going to be adding in my own details like, patterns on trims, etc.

  • mikezilla
    • October 14, 2004 at 3:29 PM
    • #3

    don't post shit

  • curman
    • October 14, 2004 at 10:41 PM
    • #4
    Quote from mikezilla

    don't post shit

    you just did lololool

  • mikezilla
    • October 14, 2004 at 10:49 PM
    • #5

    oh that probably looked wrong

    haha

    sorry, i deleted like 6 posts of crap off this page.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™