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[WIP] mp_cc - Chechnyan Crisis [COD4]

  • Frittz
  • April 29, 2008 at 6:20 PM
  • CompoSITe
    • January 27, 2009 at 6:54 PM
    • #21

    Lee3Dee - Try using misc models from the prefabs folder. They should have collision clip brushes in them. Most everything I make I make into a prefab and use it that way in the map.

    CC maps looks good. Don't see many COD maps on here.

  • Lee3dee
    • January 29, 2009 at 9:20 AM
    • #22

    CompoSITe: Thanks. There are a few models in xmodel that I want to use in my map that I don't see in prefabs.

    I wish there was a way to look though the xmodel folder quicker. There's too much in there! would be nice for a quick thumbnail preview.

  • Frittz
    • February 5, 2009 at 7:23 PM
    • #23

    You can create a link to the folder where the xmodel pics are located. I have one on my desktop!

  • Frittz
    • February 5, 2009 at 7:26 PM
    • #24
    Quote from CompoSITe

    Lee3Dee - Try using misc models from the prefabs folder. They should have collision clip brushes in them. Most everything I make I make into a prefab and use it that way in the map.CC maps looks good. Don't see many COD maps on here.

    Thanks for the compliment...

  • Lee3dee
    • February 6, 2009 at 4:49 AM
    • #25
    Quote from Frittz

    You can create a link to the folder where the xmodel pics are located. I have one on my desktop!

    well u didn't say they were in Docs/model_pics. Now I know where to look quickly. Now i need to find a better way to rotate textures quicker than using the surface browser.

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