[Blocked Image: http://beancitynights.org/gamedev/2side.jpg]
The cylinder on the left is unmodified, the one on the right I converted to editable poly and deleted the top face. Notice how faces that don't exist are showing up as solid?
This happens with all materials and I seriously cannot figure out why. This is a fresh install of max and it's never happened before.
suggestions?
edit: force 2-sided is definitely off in the viewport options