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Fallout 3

  • Chunks
  • April 7, 2008 at 11:21 PM
  • Chunks
    • October 2, 2008 at 1:11 AM
    • #181

    I saw this earlier, I stopped reading after he said that he had never played a fallout game before. How is he supposed to be convincing anybody? More like reaffirming oblivon fans that the game will be good.

    I hate game "journalists".

    /rant

    I need to get off my ass and go preorder the collectors edition, though... can't wait.

  • dux
    • October 2, 2008 at 1:49 AM
    • #182
    Quote

    I never played the first two Fallouts

    I stopped reading there, too.

  • 2d-chris
    • October 2, 2008 at 4:51 PM
    • #183

    Guys, game developers are not always major gaming nerds, there is a big difference between playing games and having the skills to make them. In the entertainment industry it's VERY common for people to be hired for jobs without previously playing or being experts in the given IP.

    You can have all the knowledge of the original titles, but that doesnt make you a good developer. Don't get me wrong, if your on a project like this it's a given that you should play the originals at some point, but it's not a requirement to be hired on a project.

    I'd prefer to hire very skilled individuals that I get on with, rather than a person who knows allot about fallout yet can't gel with a team. I know which one would benifit the project more

  • KoKo5oVaR
    • October 3, 2008 at 3:03 AM
    • #184

    I just played the game on XBOX 360 last Saturday at a videogame festival in Paris.

    There was a communication guy from Bethesda at the stand to answer people's questions and especially, to guide you through the demo . I played a bit with his nerves and this was actually pretty funny .

    The first thing i noticed is the emptiness of the universe, i don't know if it was because i played an unfinished demo or not. But it's basically like Oblivion : an environment about the same size with some monsters scattered around. Sometimes you stumble upon a wrecked city with 2 or 3 dragoon ants to make it a challenge, i asked if it's possible to scavenge items from these places, apparently you can, but i didn't found anything.. Everything looked really generic.

    Secondly i found the combat parts really deceiving, the game is a FPS, but compared to STALKER to take an exemple , a really bad FPS. Once again, it's oblivion with a gun; Including the AI. You got action points you can use whenever you want to shoot accurately at your enemies, but there's not any real tactical aspect in that, It's more like a powerup you can choose to use or not.

    I visited megaton, insulted the sheriff, saw a brahmin, killed a bunch of dogs and molerats. Then i wanted to see how far i could go if i was walking straight forward, the guy told me there's about 40 minutes to walk from one point of the map to another, so i gave up. I saw a little children wandering and i asked : "Can i kill that kid ?" "Yeah go for it" I tried to get an accurate shot in his groin but the option wasn't there anymore, so i shot him into the head. Nothing happened, the kid just ran away from me.

    I was looking for items in a city, but didn't found anything, so i started to look at texture bugs, collision problems, holes in the geometry of the environment and stuff like that . Once the communication guy saw it, he told me : "Alright you played enough, there's some people waiting to try"

    That was my Fallout3 adventure. Sorry to deceive you guys, honestly; i'm actually not worried about the fact that FALLOUT3 will be a good sequel, but the fact that it will be not a good game at all.

    But yeah, i didn't saw any real RPG parts, quests, investigations etc, that's what was missing. Hopefully, the game will be better than what i saw.

    @2D chris, I have to agree with you to a large extent, but to make a game to please nerds, you need to be a nerd yourself

  • Minos
    • October 3, 2008 at 3:18 AM
    • #185
    Quote from KoKo5oVaR

    I just played the game on XBOX 360 last Saturday at a videogame festival in Paris. There was a communication guy from Bethesda at the stand to answer people's questions and especially, to guide you through the demo . I played a bit with his nerves and this was actually pretty funny .

    The first thing i noticed is the emptiness of the universe, i don't know if it was because i played an unfinished demo or not. But it's basically like Oblivion : an environment about the same size with some monsters scattered around. Sometimes you stumble upon a wrecked city with 2 or 3 dragoon ants to make it a challenge, i asked if it's possible to scavenge items from these places, apparently you can, but i didn't found anything.. Everything looked really generic.

    Secondly i found the combat parts really deceiving, the game is a FPS, but compared to STALKER to take an exemple , a really bad FPS. Once again, it's oblivion with a gun; Including the AI. You got action points you can use whenever you want to shoot accurately at your enemies, but there's not any real tactical aspect in that, It's more like a powerup you can choose to use or not.

    I visited megaton, insulted the sheriff, saw a brahmin, killed a bunch of dogs and molerats. Then i wanted to see how far i could go if i was walking straight forward, the guy told me there's about 40 minutes to walk from one point of the map to another, so i gave up. I saw a little children wandering and i asked : "Can i kill that kid ?" "Yeah go for it" I tried to get an accurate shot in his groin but the option wasn't there anymore, so i shot him into the head. Nothing happened, the kid just ran away from me.

    I was looking for items in a city, but didn't found anything, so i started to look at texture bugs, collision problems, holes in the geometry of the environment and stuff like that . Once the communication guy saw it, he told me : "Alright you played enough, there's some people waiting to try"

    That was my Fallout3 adventure. Sorry to deceive you guys, honestly; i'm actually not worried about the fact that FALLOUT3 will be a good sequel, but the fact that it will be not a good game at all.

    But yeah, i didn't saw any real RPG parts, quests, investigations etc, that's what was missing. Hopefully, the game will be better than what i saw.

    Display More

    lol sounds like what I would do if I was there. Good job Kokos, you make me proud!

  • dux
    • October 3, 2008 at 3:19 AM
    • #186
    Quote from KoKo5oVaR

    I was looking for items in a city, but didn't found anything, so i started to look at texture bugs, collision problems, holes in the geometry of the environment and stuff like that . Once the communication guy saw it, he told me : "Alright you played enough, there's some people waiting to try"

    Nice one Koko

  • Sentura
    • October 3, 2008 at 8:54 AM
    • #187

    a most interesting point of view. the world being such a huge part of the game, this sounds extremely lacking. i wish i had the chance to play the game prior to buying it if it really is like this. don't get me wrong, i love fallout and its universe, but if it's just an empty environment with alot of generic monsters, i might as well pick up halo or some other shitty fps and play that.

  • Spellbinder
    • October 3, 2008 at 7:11 PM
    • #188
    Quote from Sentura

    a most interesting point of view. the world being such a huge part of the game, this sounds extremely lacking. i wish i had the chance to play the game prior to buying it if it really is like this. don't get me wrong, i love fallout and its universe, but if it's just an empty environment with alot of generic monsters, i might as well pick up halo or some other shitty fps and play that.

    I was checking out a lot of trailers from Fallout 3 today for the first time. I have seen Fallout 2 and i think i tried Fallout for about 5 min so i was actually never really interested. But today i checked some out and it seems like a great game. But then i read they will not release a demo, so here is what you do. Wait 6-8 months after the release and the rumours about how good it was NOT will have spread and not many people will buy it any more and they will put it out as a lowprice game GL.

  • Buddy
    • October 3, 2008 at 7:57 PM
    • #189

    Fallout 1&2 is addictive, if you'd spend more time with it back then you would still be playing it now.

  • Minos
    • October 3, 2008 at 8:44 PM
    • #190
    Quote from Buddy

    Fallout 1&2 is addictive, if you'd spend more time with it back then you would still be playing it now.

    They are almost as addictive as Jet...

  • Sentura
    • October 3, 2008 at 9:13 PM
    • #191
    Quote from Minotauro

    They are almost as addictive as Jet...

    haha, yeah i think my first born is gonna be named myron. MYRON BABY, MYRON!

  • st0lve
    • October 4, 2008 at 11:05 PM
    • #192

    2d; For the game developers that got anything to do with art or code, no it's not really important, you can get all of that from Interplays concept art etc. etc.

    BUT: For the dialogue, story and all of that, you NEED to know what the Fallout universe is like, you simply cannot get it right, or even close to right without having played the games.. It's like selling the Half Life IP to someone who haven''t EVER played the game, and they try to make a sequel...

    Koko, scary read

    edit; I stopped at "I never played the first two Fallouts and have very little sentimental attachment to Pip-boy, Vault 101, or Dogmeat."

    Does really ANYONE have any attachment to Vault 101?????!?!??

  • 2d-chris
    • October 4, 2008 at 11:56 PM
    • #193
    Quote from st0lve

    2d; For the game developers that got anything to do with art or code, no it's not really important, you can get all of that from Interplays concept art etc. etc.BUT: For the dialogue, story and all of that, you NEED to know what the Fallout universe is like, you simply cannot get it right, or even close to right without having played the games.. It's like selling the Half Life IP to someone who haven''t EVER played the game, and they try to make a sequel...

    Yes you are right, however, my point really was that you don't have to be expert (or in this case have played the games) to be hired on the team in the first place Professionals learn and adapt very quickly. I think any designer would understand the importance of research if you where asked to work on a sequal

  • Taylor
    • October 5, 2008 at 10:30 AM
    • #194

    The Fallout 3 designers have played the original Fallout titles, that’s the first thing they would do when they were given the project. While it’s nice to assume the worst because they’re touching your favourite franchise, Bethesda aren’t amateurs,

    Though game developers should preferably be major nerds, especially those in a design or programming fraternity. You ever seen a film director who wasn’t a massive film buff? The best games come from the biggest geeks (a less dirty word), no exceptions.

  • Minos
    • October 13, 2008 at 8:25 PM
    • #195

    Woah apparently the 360 version leaked a few days ago:

    http://www.tomsgames.com/us/2008/10/10/fallout3_leaked/

  • -HP-
    • October 13, 2008 at 8:47 PM
    • #196

    Hot damn!

  • dux
    • October 13, 2008 at 8:54 PM
    • #197

    Man couldn't they leak the pc version instead? It's always the fucking 360.

  • Buddy
    • October 13, 2008 at 9:19 PM
    • #198
    Quote from dux

    Man couldn't they leak the pc version instead? It's always the fucking 360.

    The game's crap.

    Who cares.

  • KoKo5oVaR
    • October 14, 2008 at 5:03 AM
    • #199

    4 new videos of the gameplay :

    http://www.gametrailers.com/player/41324.html

    http://www.gametrailers.com/player/41329.html

    http://www.gametrailers.com/player/41331.html

    http://www.gametrailers.com/player/41333.html

    I love how react the AI, what a great FPS

  • dux
    • October 14, 2008 at 8:40 AM
    • #200

    I can see that getting really annoying how the enemies don't finch or seek cover or anything. They just run straight at you like the feral zomibes D:

    I dig the minigun and brotherhood armour, though.

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