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[Crysis] - Borderline 1.0.1

  • michi.be
  • April 1, 2008 at 8:25 PM
  • michi.be
    • April 1, 2008 at 8:25 PM
    • #1

    After two months of hard work for the Crysis / Intel Mapping Contest I'm happy to release "Borderline".

    Like many of you followed the WIP-Thread I won't write a lot more about this map.

    I tried not to do the typical Crysis look. I'm a fan of derelict and old architecture so you see it influenced. I got my inspiration from browsing flickr.com. Textures are taken from CGtextures.com in most cases and edited in photoshop.

    Gameplay should be Crysis like. But my intention awas to create a natural environment with the possibility to use the Nanosuit specials.

    Some facts:

    Game: Crysis

    Gamemode: Instant Action (Deathmatch)

    Size: 6v6 should be fine

    Theme: Forrest and City. A good mix of both

    New Textures / Models: Yes. Plenty of them

    You can also vote for my map. If it makes it into the top 10 until 15th of April the Crytek-devs and other qualified guys will judge and review the map too. So I'm happy about every "star" you give me.

    Download: http://www.crymod.com/filebase.php?fileid=1334&lim=0

  • VoodooBenshee
    • April 1, 2008 at 11:32 PM
    • #2

    holy shit looks damn great man. really nice work i love that atmosphere

  • satan
    • April 2, 2008 at 7:56 AM
    • #3

    The atmosphere rocks. :megamon:

  • Freak
    • April 2, 2008 at 12:26 PM
    • #4

    pretty cool, i especially like the wooden building

  • Zacker
    • April 2, 2008 at 8:43 PM
    • #5

    This definitely looks very original and cool! Probably the freshest thing I have seen for Crysis so far.

  • michi.be
    • April 2, 2008 at 9:01 PM
    • #6

    Thanks guys. Im happy you like it.

    The community seems to like it too and we had some blasting online rounds. was really fun to sneak around or just fire the rocket launcher.

    Im glad all worked out as it was intended for this level. the cryengine2 really helps the artist to do what he has in mind. very powerfull tools but to bad the online community is so small. and MP support is really crappy.

  • -HP-
    • April 3, 2008 at 10:29 AM
    • #7

    Congrats on the final release man.

    Always great to see finished maps!

  • Buddy
    • April 3, 2008 at 6:04 PM
    • #8

    Am I doing something wrong? Since I tested the map and all of custom assets seem to be yellow spheres D :

    EDIT: OK my bad, fixed it.

  • Jenn0_Bing
    • April 3, 2008 at 8:32 PM
    • #9

    It looks stunning, i much prefer this style of setting to the idyllic Crysis default setting anyway.

  • satan
    • April 4, 2008 at 5:12 AM
    • #10

    It somehow looks a bit Stalker-ish. Not that it's a bad thing anyways.

  • Algor
    • April 17, 2008 at 10:09 PM
    • #11

    Looks great, nice work.

  • Mazy
    • April 22, 2008 at 2:45 PM
    • #12

    Ah, just commented on the WIP thread and then its been released and stuff!

    Anyway, might check it out later~looks mighty fine!

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