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Gameshastra hiring - Lead Artist

  • appliedgravity
  • March 17, 2008 at 5:27 PM
  • appliedgravity
    • March 17, 2008 at 5:27 PM
    • #1

    http://%7boption%7d

    We are currently looking for an experienced Lead Artist to be based majority of the time at our overseas Art facility in Hyderabad, India. The Art department is lead by top professionals from around the globe, and the Lead Artist would be working alongside our US and India based teams building and nurturing a strong core team. The freedom to create a culture and mentor young artists is plenty. Opportunities for growth is unlimited!

    Skills and Qualifications:

    · Must have shipped at least two AAA title.

    · Minimum of 5 years in the games industry or equivalent work experience

    · Previous experience working with a large and diverse art team.

    · Proficient in current 3D and 2D art applications, including Maya, 3ds Max, ZBrush and Adobe Photoshop.

    · Strong illustration and concept art skills.

    · Excellent written and verbal communication skills.

    · Familiarity with Current and Next Gen games.

    Duties and Responsibilities:

    • In collaboration with the CCO, project Art Leads and each project's Producer, establish the visual content/art vision for each project and, as required, maintain and refine the art content during each stage of production to ensure the highest standards achievable.

    • Takes an active role in planning of projects, authoring/maintaining style guides, gathering reference material and commissioning concept illustrations.

    • Defines and plans the scope of work with the Project Manager in addition to techniques used to ensure the delivery of AAA quality art.

    • Train the young interns and recruits on a regular basis.

    • Regularly reviews, provides feedback and works with CCO to approve the art content being built.

    • Reliably specs out new projects and ensures the Art team have the number of resources and time needed to deliver.

    • Along with the CCO Conducts approval/sign-off on Art Bible & Style Guide.

    • Creates and maintains estimates and schedules (during pitch process and early stages of game development) until process is taken on by Producer and Leads. • Works with the CCO, Technical Director, Design Director and each Project Producer on a regular basis to ensure that product vision and quality benchmarks are being met in addition to studio resource allocation, project planning and management.

    • Provides mentorship, coaching and performance management of lead artists on a game team as well as team members in collaboration with the Lead Artists. Compels the art team to think beyond their known skills and techniques to allow for growth and visual improvement.

    • As required, assists Art Leads and individual artists on specific tasks to ensure successful visual flow.

    • Establishes and standardizes art department best practices;

    • Delivers internal presentations on art practices and methods;

    • Ensures knowledge and asset sharing between teams;

    Location:

    This position is located in Hyderabad, India. This is a unique opportunity to work in an exotic environment and to be a part of a team working to push the boundaries of game testing. Gameshastra will provide for all transportation to India as well as living accommodations while stationed abroad.

    Compensation:

    We will pay very well for the right talent. We also offer all the standard benefits – such as health insurance, stock options, 401k – as well as extensive travel benefits.

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