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[TF2] CP_REDSTONE - Beta 1

  • skdr
  • March 9, 2008 at 1:36 AM
  • skdr
    • March 9, 2008 at 1:36 AM
    • #1

    Download! - Mirror provided by Furyo

    Download! - Mirror provided by DODFI

    Download! - Mirror provided by Lanmaniax

    Level Design / Custom Models:

    - Arttu "skdr" Mäki / http://www.3decade.com

    Custom Models / 2D Art:

    - Pekka Jauri

    Thanks to:

    - Valve

    - Shacknews

    - CAMP

    [Blocked Image: http://3decade.com/cp_redstone/beta1/cp_redstone_b1_001.jpg]

    [Blocked Image: http://3decade.com/cp_redstone/beta1/cp_redstone_b1_002.jpg]

    [Blocked Image: http://3decade.com/cp_redstone/beta1/cp_redstone_b1_003.jpg]

    [Blocked Image: http://3decade.com/cp_redstone/beta1/cp_redstone_b1_004.jpg]

    [Blocked Image: http://3decade.com/cp_redstone/beta1/cp_redstone_b1_005.jpg]

    [Blocked Image: http://3decade.com/cp_redstone/beta1/cp_redstone_b1_006.jpg]

  • Cybbe
    • March 9, 2008 at 1:44 AM
    • #2

    I love you

  • Baumwoll-Auge-Joe
    • March 9, 2008 at 9:45 AM
    • #3

    Very nice, I hope you finish it soon. I have found one bug:

    [Blocked Image: http://www.kifferstuebchen.de/redstone_bug.jpg]

    These crates are not solid, players can pass through. It's near the middle cap.

  • Baumwoll-Auge-Joe
    • March 9, 2008 at 10:00 AM
    • #4

    [Blocked Image: http://www.kifferstuebchen.de/redstone_bug2.jpg]

    These black fences have some problems, it looks odd and it starts to flicker. It's near the red base.

  • Baumwoll-Auge-Joe
    • March 9, 2008 at 10:09 AM
    • #5

    [Blocked Image: http://www.kifferstuebchen.de/redstone_bug3.jpg]

    This wood would look better with a lighter wood texture.

  • Sindwiller
    • March 9, 2008 at 10:15 AM
    • #6

    Someone didn't find the edit button

  • Baumwoll-Auge-Joe
    • March 9, 2008 at 10:19 AM
    • #7

    [Blocked Image: http://www.kifferstuebchen.de/redstone_bug4.jpg]

    This looks like it should be solid and players will try to jump there, but it is not solid.

  • Baumwoll-Auge-Joe
    • March 9, 2008 at 10:26 AM
    • #8
    Quote from Sindwiller

    Someone didn't find the edit button

    And someone called 0.

  • RA7
    • March 9, 2008 at 12:28 PM
    • #9

    Nice work skdr, i added a mirror at LanmaniaX

  • skdr
    • March 9, 2008 at 12:41 PM
    • #10

    Thanks RA7

    PS: It's CP_redstone, not CTF_redstone

  • Ginger Lord
    • March 9, 2008 at 4:54 PM
    • #11

    Looks good. You have blatently stolen those gantries from valve maps though :wink:

  • Thrik
    • March 9, 2008 at 7:00 PM
    • #12

    Yes, it's a good map and all but I cannot look past the blatant stealing of those walkways. For shame.

  • Thrik
    • March 9, 2008 at 7:02 PM
    • #13

    In all seriousness though, this is definitely the best custom map I've seen for TF2 on an aesthetic level. The gameplay also seems pretty good, even though I've not tested it much. Excellent work, you make MapCore proud.

    (I hope there's an easter egg that mentions MapCore somewhere... )

  • JeanPaul
    • March 9, 2008 at 7:02 PM
    • #14
    Quote from ginger_lord

    Looks good. You have blatently stolen those gantries from valve maps though :wink:

    Yeah I brought that up in the last thread and I totally got shit on, fucking lame.

  • Thrik
    • March 9, 2008 at 7:03 PM
    • #15

    Ginger was mocking you.

  • m8nkey
    • March 9, 2008 at 8:06 PM
    • #16

    Nice one SKDR. It's on my list of things to checkout. I owe R_Yell a thorough playtest of FoF 1.3 first though.

    Any public servers running this map or organised playtests? No doubt my ping would be shit from here but I'd still be up for it.

  • skdr
    • March 9, 2008 at 8:07 PM
    • #17

    Thanks

    Few servers running it already. You can find them easily with steam's server browser.

  • RA7
    • March 9, 2008 at 8:41 PM
    • #18
    Quote from skdr

    Thanks RA7 PS: It's CP_redstone, not CTF_redstone

    WOOPSSSS

    Fixed it

  • ⌐■_■
    • March 10, 2008 at 12:23 AM
    • #19

    you make me want to buy TF2..

    looks absolutely amazing!

  • e-freak
    • March 10, 2008 at 12:41 PM
    • #20
    Quote from killertomato

    you make me want to buy TF2..looks absolutely amazing!

    get the orangebox man - play portal and tf2 and ep2 and see some good shit

    skdr: nice level! I'd however like the props better to be physical because right now they are just visblockers and you can run through them and can't shoot them. In the typical TF2-Battles at the end of granary it's one of the little details that in a rush of rockets the props fly around and stuff - was missing it here.

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