Hey guys,
the first beta of DoD_Grafenstein is finished and should be running without any serious bugs.
[Blocked Image: http://www.albatros44.de/1945/gsteinpromo1.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina1k.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina2k.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina3k.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina4k.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina5k.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina6k.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina7k.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina8k.jpg]
[Blocked Image: http://www.albatros44.de/1945/gsteina9k.jpg]
Most of the work consisted in making textures, overlays and optimization due to the pretty open setting.
Many DoD:S players keep complaining about long walking distances before seeing any action, so I limited the (detonation) objectives
to one for each side - a flak 38 and a sherman tank.
Both teams have spawns with at least 2 exits to prevent spawning-carnage from happening.
As soon as I get enough feedback on bugs, balancing and gameplay itself, I'll make it a release candidate and the 2nd map for my
soon-to-come DoD:S map package.
Cheers ![]()