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    1. [Feature] Interview with PaulH, Homefront 2 Senior Level Designer

      • Like 3
      • Thrik
      • September 16, 2014 at 11:42 AM
      • Thrik
      • September 16, 2014 at 11:42 AM
    2. Replies
      0
      Views
      1k
    1. [Feature] Announcing the UE4 Whitebox Challenge winner!

      • Like 1
      • Thrik
      • October 6, 2014 at 11:20 AM
      • Thrik
      • October 6, 2014 at 11:20 AM
    2. Replies
      0
      Views
      925
    1. [Contest] MapCore's Quake 3 15th Anniversary Contest

      • Thrik
      • October 8, 2014 at 1:21 PM
      • Thrik
      • October 8, 2014 at 1:21 PM
    2. Replies
      0
      Views
      840
    1. [Feature] Korath: The Witcher Saga scene interview‏ with Krzysztof 'Tepc...

      • Thrik
      • October 18, 2014 at 5:42 PM
      • Thrik
      • October 18, 2014 at 5:42 PM
    2. Replies
      0
      Views
      883
    1. [Feature] Quake 3 15th Anniversary Contest Progress Update

      • Thrik
      • November 15, 2014 at 3:48 PM
      • Thrik
      • November 15, 2014 at 3:48 PM
    2. Replies
      0
      Views
      869
    1. [Feature] Level Design in The Last of Us: Part One

      • Like 3
      • Thrik
      • December 1, 2014 at 10:09 PM
      • Thrik
      • December 1, 2014 at 10:09 PM
    2. Replies
      0
      Views
      1.1k
    1. [Feature] Level Design in The Last of Us: Part Two

      • Like 1
      • Thrik
      • December 7, 2014 at 8:45 PM
      • Thrik
      • December 7, 2014 at 8:45 PM
    2. Replies
      0
      Views
      974
    1. [Feature] Level Design in The Last of Us: Part Three 1

      • Like 1
      • Thrik
      • December 11, 2014 at 11:42 AM
      • Thrik
      • December 11, 2014 at 5:03 PM
    2. Replies
      1
      Views
      959
      1
    3. -HP-

      December 11, 2014 at 5:03 PM
    1. [Feature] MapCore's Quake 3 15th Anniversary Contest Winners

      • Like 1
      • Thrik
      • December 22, 2014 at 8:43 PM
      • Thrik
      • December 22, 2014 at 8:43 PM
    2. Replies
      0
      Views
      930
    1. [Feature] 2014: MapCore's Year in Review

      • Thrik
      • February 3, 2015 at 2:14 PM
      • Thrik
      • February 3, 2015 at 2:14 PM
    2. Replies
      0
      Views
      895
    1. [Feature] A MapCore and RunThinkShootLive Mapping Challenge

      • Thrik
      • March 12, 2015 at 11:44 AM
      • Thrik
      • March 12, 2015 at 11:44 AM
    2. Replies
      0
      Views
      891
    1. [Feature] RaiseTheBarVille, our joint Half-Life Mapping Challenge

      • Thrik
      • March 19, 2015 at 11:18 AM
      • Thrik
      • March 19, 2015 at 11:18 AM
    2. Replies
      0
      Views
      875
    1. [Feature] Exploring Unreal Engine 4 Scripting: Part One

      • Thrik
      • April 8, 2015 at 8:36 PM
      • Thrik
      • April 8, 2015 at 8:36 PM
    2. Replies
      0
      Views
      938
    1. [Feature] Announcing the winners of our RaiseTheBarVille Half-Life mappi...

      • Thrik
      • May 9, 2015 at 6:23 PM
      • Thrik
      • May 9, 2015 at 6:23 PM
    2. Replies
      0
      Views
      954
    1. [Feature] Exploring Unreal Engine 4 Scripting: Part Two

      • Thrik
      • May 12, 2015 at 10:46 PM
      • Thrik
      • May 12, 2015 at 10:46 PM
    2. Replies
      0
      Views
      835
    1. [Article] Making Agency, the popular CS:GO map

      • Like 1
      • Thrik
      • June 4, 2015 at 9:54 PM
      • Thrik
      • June 4, 2015 at 9:54 PM
    2. Replies
      0
      Views
      1k
    1. PlanetSide 2 1

      • Like 1
      • Thrik
      • June 30, 2015 at 12:04 AM
      • Thrik
      • June 30, 2015 at 1:22 AM
    2. Replies
      1
      Views
      879
      1
    3. Puddy

      June 30, 2015 at 1:22 AM
    1. [Article] Source Lighting Technical Analysis: Part One

      • Like 1
      • Thrik
      • July 22, 2015 at 7:23 PM
      • Thrik
      • July 22, 2015 at 7:23 PM
    2. Replies
      0
      Views
      836
    1. Some staff organisation changes 28

      • Like 37
      • Thrik
      • November 19, 2015 at 4:56 PM
      • Thrik
      • November 26, 2015 at 4:31 AM
    2. Replies
      28
      Views
      6.5k
      28
    3. st0lve

      November 26, 2015 at 4:31 AM
    1. [Article] Creating a Single-Player Combat Space

      • Like 2
      • Thrik
      • May 10, 2016 at 12:03 PM
      • Thrik
      • May 10, 2016 at 12:03 PM
    2. Replies
      0
      Views
      921

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