Level Design
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Mongo Smurfs Home 9
- KIIIA
August 1, 2005 at 12:11 AM
- KIIIA
August 7, 2005 at 7:57 PM
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Pre rendered high resolution shadows 9
- wikipediano
July 23, 2005 at 11:05 PM
- wikipediano
August 1, 2005 at 5:39 PM
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HL2 Prop_static woes. 9
- Tequila
June 30, 2005 at 1:50 AM
- Tequila
July 27, 2005 at 3:22 AM
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Space Industrial Platform Scene thing 9
- KIIIA
June 5, 2005 at 1:09 PM
- KIIIA
June 8, 2005 at 2:37 PM
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de_kilo2 (counterstrike source) 9
- Bluestrike
March 28, 2005 at 8:40 PM
- Bluestrike
April 1, 2005 at 6:50 PM
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Bounce - remake project - FINAL 9
- Zyn
March 27, 2005 at 5:04 PM
- Zyn
March 27, 2005 at 10:58 PM
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What has posty been up to? 9
- The Postman
March 13, 2005 at 9:46 AM
- The Postman
March 14, 2005 at 7:43 AM
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Nearly finished my BIG final year project!... 9
- capone_adam
March 11, 2005 at 11:26 PM
- capone_adam
March 13, 2005 at 1:03 PM
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Dedicated modelling programs (Silo, Modo etc.) 9
- marque_pierre
January 22, 2005 at 7:52 AM
- marque_pierre
January 27, 2005 at 8:15 PM
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- 9
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- 2.8k
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[HL2] dm_CombineArena 9
- Bluestrike
January 16, 2005 at 2:16 AM
- Bluestrike
January 18, 2005 at 8:05 PM
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First map (untitled) 9
- BlueCoatKarma
January 14, 2005 at 6:23 PM
- BlueCoatKarma
January 16, 2005 at 11:45 AM
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- 9
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My first 3d work [its not final.. i think :)] 9
- csharp
January 13, 2005 at 10:18 PM
- csharp
April 4, 2005 at 3:50 AM
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Maya vs 3dMax 9
- Tailgunner
January 2, 2005 at 10:11 PM
- Tailgunner
January 14, 2005 at 7:47 AM
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TS_Arizona 9
- the Carpenter
January 2, 2005 at 6:18 AM
- the Carpenter
January 14, 2005 at 6:58 AM
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QuArK HL2 support 9
- Bic-B@ll
December 30, 2004 at 12:28 AM
- Bic-B@ll
January 26, 2005 at 9:57 PM
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something not Source and not hidious like last time... 9
- Belgarion
December 27, 2004 at 8:52 AM
- Belgarion
January 2, 2005 at 5:58 AM
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My first Source scene... 9
- skdr
November 21, 2004 at 6:11 PM
- skdr
November 22, 2004 at 8:38 AM
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Some work i'm doing for BTU Games 9
- Kedhrin
October 7, 2004 at 4:03 PM
- Kedhrin
October 17, 2004 at 2:18 AM
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[Lambda_Bunker Remake]-thwc2_StarlighT- 9
- KIIIA
September 18, 2004 at 8:42 PM
- KIIIA
September 19, 2004 at 4:46 PM
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- 5.1k
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