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Chivalry: Medieval Warfare Custom Map Contest - $25K+ in prizes!


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Posted
uQlXP9v.png?1
 
Greetings, noble lords and ladies!
 
Torn Banner is partnering with Epic Games, Steam, Nvidia, and Logitech to bring you: FORTIFICATION: a mapping contest for the Team Objective mode in Chivalry: Medieval Warfare.
 
With prizes totaling more than $25,000 and a chance to have your custom Team Objective map integrated as official Chivalry content, its a great chance for you to flex your creative muscle, and be rewarded for it. For those interested in more than glory, $10,000 will be awarded to the best map of the lot, with other prizes for the runner ups.
 
In fitting with the world of Chivalry, the theme will be focused around Medieval Times. So, if you think you've got what it takes to be the greatest architect in all the land, Read on! and prepare yourself…
 
Posted

Well, I'd learn UDK to do this if I had time.

 

This is exactly how game development should be done on the community side: excellent motivation and positive reinforcement for user generated content. This is really exciting and congratulations to your team for having the ability and foresight to do this, and best of luck on the entries. My only criticism is that May 1st is a pretty short deadline :).

 

edit: ah, it appears new maps can be submitted after May1st until June 31st. That's interesting. Smart.

  • 2 weeks later...
  • 2 weeks later...
Posted

Would anybody be interested in partnering up on this one? Preferably an artist so we can have a ton of custom art. We of course would split the rewards 50/50. If anyone is interested just shoot me a pm.

Posted

At first glance I had an idea of assembling a team of 3-4 people and create the coolest map ever with huge moving siege towers and all kinds of crazy stuff but I think it might be to late to start something like that now. Would be really cool though! ;)

  • 2 weeks later...
Posted

At first glance I had an idea of assembling a team of 3-4 people and create the coolest map ever with huge moving siege towers and all kinds of crazy stuff but I think it might be to late to start something like that now. Would be really cool though! ;)

 

For the 2nd round, it could be possible

Posted

Looks like a pretty solid blockout Latteh! Do you have a thread up yet on the Torn Banner forums?

Just a reminder that there is 3 months left until the final deadline, and about 1 month until the first phase prizes/critiques are given out. If you are at all interested in participating there is still plenty of time left to get working on a map, and for those who are already working, keep up the great work!

Posted

Looks like a pretty solid blockout Latteh! Do you have a thread up yet on the Torn Banner forums?

Just a reminder that there is 3 months left until the final deadline, and about 1 month until the first phase prizes/critiques are given out. If you are at all interested in participating there is still plenty of time left to get working on a map, and for those who are already working, keep up the great work!

 

Ya i do I just got to put it on the workshop too. The detailing shouldn't take long since im not spending as much time trying to fix Kismet bugs and size's and stuffs.

Posted (edited)

Here's some progress on my level! Still very early and I haven't finished the layout quite yet.
UWYuC7Q.jpg

 

 

LMbaLTF.jpg

 

And here's a picture of the "Ramp-cart" and the temporary-bridge made by boats. I wanted to do someting "action movie gimmick" and I'm not sure if it will be too silly or not, we'll see! :D

(Side-note: I had Xerxes bridge of boats as inspiration.)

kQsqaxV.jpg

 

 

 

Edit:

Added the path for the bombcart to the topdown.

Edited by Sjonsson

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