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  3. MikeGon

Threads by MikeGon

    1. Title
    2. Replies
    3. Last Reply
    1. z3st

      • Like 1
      • MikeGon
      • July 26, 2024 at 12:30 AM
      • Counter-Strike 2 Big Adventure Contest
      • MikeGon
      • July 26, 2024 at 12:30 AM
    2. Replies
      0
      Views
      563
    1. Halo Reach 17

      • Like 6
      • MikeGon
      • December 5, 2019 at 8:35 AM
      • Off-Topic
      • MikeGon
      • January 7, 2020 at 7:01 PM
    2. Replies
      17
      Views
      4.5k
      17
    3. -HP-

      January 7, 2020 at 7:01 PM
    1. CSGO - Questions about custom loading screen 10

      • MikeGon
      • November 13, 2018 at 12:47 AM
      • Level Design
      • MikeGon
      • December 30, 2018 at 9:36 AM
    2. Replies
      10
      Views
      7.2k
      10
    3. Squinky

      December 30, 2018 at 9:36 AM
    1. Montréal, Canada - Eidos Montréal is looking for a Level Artist, unannounced project

      • Like 1
      • MikeGon
      • November 7, 2018 at 9:48 PM
      • Job Postings
      • MikeGon
      • November 7, 2018 at 9:48 PM
    2. Replies
      0
      Views
      1.2k
    1. CS:GO - Shadows on slim surfaces are very dark 19

      • MikeGon
      • August 31, 2018 at 2:12 PM
      • Level Design
      • MikeGon
      • September 8, 2018 at 2:02 PM
    2. Replies
      19
      Views
      3.9k
      19
    3. Radu

      September 8, 2018 at 2:02 PM
    1. CS:GO - Bug: All ambient_generics have stopped working! 8

      • MikeGon
      • August 8, 2018 at 11:06 PM
      • Level Design
      • MikeGon
      • December 9, 2018 at 7:03 AM
    2. Replies
      8
      Views
      2.7k
      8
    3. Serialmapper

      December 9, 2018 at 7:03 AM
    1. Question: How to correctly import rigged mesh with animation in Source? 2

      • MikeGon
      • December 26, 2017 at 9:07 PM
      • Level Design
      • MikeGon
      • August 7, 2018 at 7:29 PM
    2. Replies
      2
      Views
      2.3k
      2
    3. MikeGon

      August 7, 2018 at 7:29 PM
    1. Let's talk about the awkward "unclear rule" issue 24

      • Like 3
      • MikeGon
      • December 13, 2017 at 5:35 AM
      • Mapcore's CS:GO Mapping Contest 2017
      • MikeGon
      • January 14, 2018 at 2:29 PM
    2. Replies
      24
      Views
      9.3k
      24
    3. Mitch Mitchell

      January 14, 2018 at 2:29 PM
    1. Opal 64

      • Like 7
      • MikeGon
      • April 14, 2017 at 7:58 PM
      • Level Design
      • MikeGon
      • June 24, 2025 at 9:06 PM
    2. Replies
      64
      Views
      28k
      64
    3. judas

      June 24, 2025 at 9:06 PM
    1. [Doom 4 SnapMap] Defend the core 6

      • Like 5
      • MikeGon
      • January 21, 2017 at 8:29 AM
      • Level Design
      • MikeGon
      • February 24, 2017 at 6:13 PM
    2. Replies
      6
      Views
      3.1k
      6
    3. MikeGon

      February 24, 2017 at 6:13 PM
    1. [Doom 4 SnapMap] Frantic Mode 5

      • Like 4
      • MikeGon
      • July 27, 2016 at 5:24 AM
      • Level Design
      • MikeGon
      • August 13, 2016 at 12:14 AM
    2. Replies
      5
      Views
      1.9k
      5
    3. blackdog

      August 13, 2016 at 12:14 AM
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