Posts by Valera
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Glad someone do hostage map also Looks cool, and you have many good references for decorate it with something custom, from movies or games like tomb raider
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Finished map Dont have any more ideas and patience because with cpu compilation it takes 1 hour 40 minutes Its too long For this one map and hostage version its very little chance to stage2, but anyway thats was fun, specially playtests Also made better radar
Only 3 levels, original - second floor - sewers
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Hello I decided make separate topic for this map, because i changed it a lot from my original map https://steamcommunity.com/sharedfiles/fi…/?id=3296734193 Now it have big plant B with pine
And diffirent new ways to plant B
Also new christmas hall room
I dont know how it will be works, but i hope its fun atleast
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I like this unusual design very stands up, specially when many maps its some streets it will be cool (if you want) make glowing eyes on dragon with little red smoke, or just red ruby stones but anyway dragons looks awesome
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Doing some winter version of map with defusal gamemode Test, then i will add some icicles on roof somehow, maybe mesh - cone Some more winter decorations, and its done It will be one plant A, like on de_lake Just for fun, nothing serious Maybe someone will play it
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Quote from gereral1
13 minutes ago, gereral1 said: Curious, I know how to make radar inside hammer but have no idea how to make it multi as player goes up and down each level. Can this be done in hammer or are you forced to use radgen tool?
Yep, only radgen coz it have special tool for levels(but maybe hammer have some trigger idk) Its not hard as you think, just put radgen_divider on height where you need radar change level, it can be anything, not floor exactly, just height itself And dont put divider on main floor And even if radgen create some mess - you can adjust it in photoshop - then with material tool convert to minimap file and save Even if it create flat image, anyway you can use that image like trigger for another level, just replace image and save in same filename So basically i think you can just use dividers and put some paths for any image, then after radgen create files for each level - just open them in photoshop and replace with your images if you want
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I tried make it looks like from The Shining movie But white floors and celling not fit so well So its little diffirent
(its reference photo)
Main alley looks like this now With cover on left, big and clipped And cover with boxes for little camp on right Hope this will little help CT side
(also i tried do some shining hotel, but original one is too big, so its short version)