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  3. Valera

Posts by Valera

  • cs_hotel WIP

    • Valera
    • August 4, 2024 at 1:47 PM

    Did last some big changes for CT Now map have ONE MORE rescue zone, for more easy safe variations

    And some new way from hotel to main alley Also radar main level looks like this now Some rooms now closed For more simply play And it have 2 rescue zone ways

  • cs_cliff

    • Valera
    • August 3, 2024 at 2:05 PM

    I decided made last update for this map because its fun, even it very chaotic New way to top tower Surf boards And cave to T base

  • cs_Ritual

    • Valera
    • August 3, 2024 at 10:51 AM

    Glad someone do hostage map also Looks cool, and you have many good references for decorate it with something custom, from movies or games like tomb raider

  • de_hotel

    • Valera
    • August 3, 2024 at 12:56 AM

    Finished map Dont have any more ideas and patience because with cpu compilation it takes 1 hour 40 minutes Its too long For this one map and hostage version its very little chance to stage2, but anyway thats was fun, specially playtests Also made better radar

    Only 3 levels, original - second floor - sewers

  • de_hotel

    • Valera
    • August 1, 2024 at 9:57 PM

    Ok i thing its last update With new dust2 type gates and new house for cover + you can climb on first roof for camp

  • de_hotel

    • Valera
    • August 1, 2024 at 6:01 AM

    New shortcut in sewers to avoid campers with awp

    And better look toilet room (more realistic)

    And bells it have sound when you shoot them (i guess its cool bonus of specific model from de_inferno and you dont need any triggers)

  • Wild

    • Valera
    • July 31, 2024 at 8:59 PM

    Cool idea About new environement Maybe some geysers But without smoke, for better optimisation ) And it can fit to your rocks theme

    Thats all ideas i have )

  • de_hotel

    • Valera
    • July 31, 2024 at 4:45 PM
    Quote from gereral1

    25 minutes ago, gereral1 said: Good luck my friend next week!

    Thanks But im sure that my joke maps dont get 2 stage, haha its not competitive Hope you win or that panlong map with dragon

  • de_hotel

    • Valera
    • July 31, 2024 at 8:47 AM

    DId some big extensions Now all ways more wide open I know this map maybe silly, but its more map for fun And now it have big jumbo)

    And more wider sewers

  • de_hotel

    • Valera
    • July 30, 2024 at 11:31 AM

    And some views

  • de_hotel

    • Valera
    • July 30, 2024 at 11:30 AM

    Hello I decided make separate topic for this map, because i changed it a lot from my original map https://steamcommunity.com/sharedfiles/fi…/?id=3296734193 Now it have big plant B with pine

    And diffirent new ways to plant B

    Also new christmas hall room

    I dont know how it will be works, but i hope its fun atleast

  • Panlong WIP

    • Valera
    • July 29, 2024 at 3:57 PM

    I like this unusual design very stands up, specially when many maps its some streets it will be cool (if you want) make glowing eyes on dragon with little red smoke, or just red ruby stones but anyway dragons looks awesome

  • cs_hotel WIP

    • Valera
    • July 28, 2024 at 4:00 PM

    New room for hostage Now restroom little smaller because of that room Looks clean and have few cool spots to hide (small window to restrom)

    Main level radar looks like this now

    And sewers

    Second floor stay same

  • cs_hotel WIP

    • Valera
    • July 27, 2024 at 11:06 PM

    Made big design changes Specially i love new celling in hall room Little better fireplace And some greens

  • cs_hotel WIP

    • Valera
    • July 26, 2024 at 9:11 AM

    Now alternate version have two bomb sites Dont know how it will work on small hostage map But hope its fun

  • cs_hotel WIP

    • Valera
    • July 25, 2024 at 10:08 PM

    FINALLY done winter version with DEFUSAL gamemode One plant Just for fun, nothing special Look cool i think

  • cs_hotel WIP

    • Valera
    • July 25, 2024 at 5:14 PM

    Doing some winter version of map with defusal gamemode Test, then i will add some icicles on roof somehow, maybe mesh - cone Some more winter decorations, and its done It will be one plant A, like on de_lake Just for fun, nothing serious Maybe someone will play it

    The content cannot be displayed because it is no longer available.

    Bomb place

  • de_plastics WIP

    • Valera
    • July 23, 2024 at 5:07 PM

    FINAL update for map More wide corridors Some decorations and light (i dont like dark areas) More wide windows for easy go

  • cs_hotel WIP

    • Valera
    • July 23, 2024 at 12:56 PM
    Quote from gereral1

    13 minutes ago, gereral1 said: Curious, I know how to make radar inside hammer but have no idea how to make it multi as player goes up and down each level. Can this be done in hammer or are you forced to use radgen tool?

    Yep, only radgen coz it have special tool for levels(but maybe hammer have some trigger idk) Its not hard as you think, just put radgen_divider on height where you need radar change level, it can be anything, not floor exactly, just height itself And dont put divider on main floor And even if radgen create some mess - you can adjust it in photoshop - then with material tool convert to minimap file and save Even if it create flat image, anyway you can use that image like trigger for another level, just replace image and save in same filename So basically i think you can just use dividers and put some paths for any image, then after radgen create files for each level - just open them in photoshop and replace with your images if you want

  • cs_hotel WIP

    • Valera
    • July 23, 2024 at 9:06 AM

    New sauna look

    I tried make it looks like from The Shining movie But white floors and celling not fit so well So its little diffirent

    (its reference photo)

    Main alley looks like this now With cover on left, big and clipped And cover with boxes for little camp on right Hope this will little help CT side

    (also i tried do some shining hotel, but original one is too big, so its short version)

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