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Posts by TulioBRr

  • de_volcano

    • TulioBRr
    • May 10, 2024 at 2:09 AM

    Update!! Changes made based on the 06/05 mapink playtest feedback:

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    -Rewoked Mid *The other half is open *Removed the bridge on the middles *Added ladders on the end of each ramp *Widened the Ct entrance and removed one cover there *Openned up the T's entrance roof -Reworked B site *Added a balcony as a new entrace from the ct's stairs to the back site *Re-seized the houses in the middle of the cite *Moved/Removed cover on site *Re-sized the bomb site *Added a new entrance from the t's cave *tweked a bit the cave connection with mid -Change a bit A site *Re-sized the bomb site *removed the drop down on the lava (now its covered with the bomb site area) *Added a sign to bounce grenades on the beach *Added a fence on the end of the beach to indicate where players can go -Started working on the history of the map WIP: Some crazy scientists hired a bunch of terrorist because their where recused on doing legally to set a volcano on a island to erupt just to prove his theory or some sort of experiment and to colect data from the event The Ct's just came on time to know their plan to bomb one of the exposed lava canals and now are forced to evacuate the island and fight the terrorists

  • de_volcano

    • TulioBRr
    • May 5, 2024 at 10:52 AM

    Next Playtest at this Monday 6th of may on MapInk server !! if you are interet you can hop on MapInk discord server to participate the playtest

  • de_volcano

    • TulioBRr
    • May 5, 2024 at 10:50 AM

    Update!! -Reworked the T's and Ct's spawn leading to shorter rotation timmings -moved bomb Site A and B closer to the mid, also leading to shorter timmings -Changed the conver inside the house on A site due to layout changes -Middle is a little bit smaller -Added a skybox -Various cover and paths little changes -Changed and tweked the lighting -Updated the minimap

  • de_volcano

    • TulioBRr
    • May 1, 2024 at 8:17 AM

    1º playtest of de_volcano on MapInk server today at 18h UTC (15h BRT) Come see how the map play if you are interested Sure it will be fun

  • de_volcano

    • TulioBRr
    • May 1, 2024 at 8:14 AM

    Update!! -Moved B site closer -Added a bridge on mid -Removed some cover on the House at A site -Reworked some lighting -Raised the ceiling just before the house at A site conector -Chagend some bit of cover that may change some angles at mid -Poked a hole through the ceiling on ct side -Added small details and now theres's a proper t's spawn

  • de_volcano

    • TulioBRr
    • April 29, 2024 at 11:57 PM

    Update!! -Removed a lot of corridors around the middle -Changed some paths due to the layout alterations -Added doors on A site -Now lava deals damage!! -Changed/Added a few cover around the map -Added a working minimap!

  • de_volcano

    • TulioBRr
    • April 28, 2024 at 6:36 PM

    Hello, I'm a braizillian mapmaker trying only to make good layouts for people to enjoy.

    After a long time without updating this topic i bring here the last version of de_Volcano before the artpass I just want to say sorry for not posting the updates of each new version of de_volcano. I uploaded every single radar (almost) on the steam workshop page: https://steamcommunity.com/sharedfiles/fi…/?id=3234614078

    Special thanks to: sigf, catastrophe, coachi, nicolino, edude, yel, cooper, pdr, broken, ORB-NRG, karthoum, rebze, olav, jinqs, T1mure, vaya, murf, ej, akhandey, pati, blacky, h8sya, mine are, lydran, t8zer0, riverofarrows, J. and bl1ndyyy. zadri *Sorry if your name isn't here and you think it should. I really did my best remembering everyone who helped playteting and giving feedback for de_Volcano.

    New Story: Two mining companies are "clandestinely" mining the base of a dormant volcano in search of precious minerals. However, the wealthier company is doing everything to hinder the work of the other, which is not as rich and only has one processing point for its ores. The affected company decided to hire a group of terrorists to blow up a newly built minecart bridge over its main collection point. However, the terrorists have to be careful to cause as little damage as possible to the company that hired them, so they have to choose one of two support pillars of the bridge (bombsites) that are furthest from the center of the map to blow up.

    New Theme: Theme: Mining Zone at the Base of a Volcano Details: *A small lake in the center of the map where the middle (rotation zone) is located. *A river circling the map. *A large lake at the foot of the volcano next to bombsite A where the river flows into. *A large cave connecting CT base to bombsite A. *Big volcano in the background

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