1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Dredile

Posts by Dredile

  • Big Adventures Contest WINNERS

    • Dredile
    • May 4, 2025 at 6:13 PM

    Congrats to the winners, finalists, and all who entered!

  • De_contact

    • Dredile
    • November 9, 2024 at 8:33 PM

    Oh yah updates. I feel like I can smell the asbestos and micro particles from aged buildings and shit while working on this, and it's slowly shaving years off my life. Oh wait, that could just be a result of mapping..

  • De_contact

    • Dredile
    • October 11, 2024 at 10:26 PM

    clean room that aint so clean no more

  • De_contact

    • Dredile
    • October 3, 2024 at 7:01 AM

    Work is still underway and areas are getting a first pass. Always feels weird showing in progress work, I tend to want to hold things close to the vest until they are super polished. But hey, in progress is part of the competition so here are a few more areas subject to change. Early stuff.

    Some before and afters

    A site has gone through an early pass, but i'll work on it a bit more and show it later :)


  • De_contact

    • Dredile
    • September 2, 2024 at 6:19 PM

    oh yea forgot to post here. Cheers to stage 2, been exploring visuals and the art pass has begun, more to come

  • De_contact

    • Dredile
    • August 3, 2024 at 7:55 AM

    Numerous other tweaks have been made. Here are a few areas with some more detail, getting the final version uploaded shortly for judging and then fingers crossed!

  • De_contact

    • Dredile
    • July 30, 2024 at 4:19 AM

    We have been fine tuning specific areas for gameplay and making small to medium tweaks. The whole map is constantly getting touched, but areas with the most consistent updates lately have been Yard/Outside. This area has been tricky since it's the lynchpin of this whacky unconventional map layout. We've given power to CT's, then power to T's, and back and forth, eventually reaching an equilibrium. We are really close to it being right where we want it. B site has been getting pretty regular tweaks as well and its also very close.

    Overall this has been quite the challenge making a layout like this work and I'm very proud I have gotten to work with Geno on this project. We will likely be making 1 or 2 updates before August 3rd and then not touching the map until the judging is done. Fingers crossed!

  • De_contact

    • Dredile
    • July 3, 2024 at 8:07 AM

    Been cookin

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™