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  • Geno
  • April 13, 2024 at 8:55 AM
  • MrTrane18
    • August 18, 2024 at 10:08 AM
    • #21

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    Stage 2 map, 100% , best of luck in the project!

  • Dredile
    • September 2, 2024 at 6:19 PM
    • #22

    oh yea forgot to post here. Cheers to stage 2, been exploring visuals and the art pass has begun, more to come

  • Dredile
    • October 3, 2024 at 7:01 AM
    • #23

    Work is still underway and areas are getting a first pass. Always feels weird showing in progress work, I tend to want to hold things close to the vest until they are super polished. But hey, in progress is part of the competition so here are a few more areas subject to change. Early stuff.

    Some before and afters

    A site has gone through an early pass, but i'll work on it a bit more and show it later :)


  • Dredile
    • October 11, 2024 at 10:26 PM
    • #24

    clean room that aint so clean no more

  • Dredile
    • November 9, 2024 at 8:33 PM
    • #25

    Oh yah updates. I feel like I can smell the asbestos and micro particles from aged buildings and shit while working on this, and it's slowly shaving years off my life. Oh wait, that could just be a result of mapping..

  • gereral1
    • November 20, 2024 at 3:23 AM
    • #26

    Looking good

  • Geno
    • February 12, 2025 at 2:35 AM
    • #27

    Here's a before and after video showing the progress during phase 2.

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    We also have smoke lineups annotations that you can download from Gamebanana to learn some basic smokes. Sadly steam workshop doesn't allow you to launch non-official maps with guides so it has to be installed manually. The instructions for the same are available on the gamebanana page.

  • Geno
    • April 27, 2025 at 8:31 AM
    • #28

    Trailer for the released version.

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